diff options
Diffstat (limited to 'mp/src/materialsystem/stdshaders/buildsdkshaders.bat')
| -rwxr-xr-x[-rw-r--r--] | mp/src/materialsystem/stdshaders/buildsdkshaders.bat | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/mp/src/materialsystem/stdshaders/buildsdkshaders.bat b/mp/src/materialsystem/stdshaders/buildsdkshaders.bat index eeaa5b8c..22624938 100644..100755 --- a/mp/src/materialsystem/stdshaders/buildsdkshaders.bat +++ b/mp/src/materialsystem/stdshaders/buildsdkshaders.bat @@ -1,40 +1,40 @@ -@echo off
-setlocal
-
-rem Use dynamic shaders to build .inc files only
-rem set dynamic_shaders=1
-rem == Setup path to nmake.exe, from vc 2005 common tools directory ==
-call "%VS100COMNTOOLS%vsvars32.bat"
-
-
-set TTEXE=..\..\devtools\bin\timeprecise.exe
-if not exist %TTEXE% goto no_ttexe
-goto no_ttexe_end
-
-:no_ttexe
-set TTEXE=time /t
-:no_ttexe_end
-
-
-rem echo.
-rem echo ~~~~~~ buildsdkshaders %* ~~~~~~
-%TTEXE% -cur-Q
-set tt_all_start=%ERRORLEVEL%
-set tt_all_chkpt=%tt_start%
-
-set BUILD_SHADER=call buildshaders.bat
-set ARG_EXTRA=
-
-%BUILD_SHADER% stdshader_dx9_20b -game %GAMEDIR% -source %SOURCEDIR%
-%BUILD_SHADER% stdshader_dx9_30 -game %GAMEDIR% -source %SOURCEDIR% -dx9_30 -force30
-
-
-rem echo.
-if not "%dynamic_shaders%" == "1" (
- rem echo Finished full buildallshaders %*
-) else (
- rem echo Finished dynamic buildallshaders %*
-)
-
-rem %TTEXE% -diff %tt_all_start% -cur
-rem echo.
+@echo off +setlocal + +rem Use dynamic shaders to build .inc files only +rem set dynamic_shaders=1 +rem == Setup path to nmake.exe, from vc 2005 common tools directory == +call "%VS100COMNTOOLS%vsvars32.bat" + + +set TTEXE=..\..\devtools\bin\timeprecise.exe +if not exist %TTEXE% goto no_ttexe +goto no_ttexe_end + +:no_ttexe +set TTEXE=time /t +:no_ttexe_end + + +rem echo. +rem echo ~~~~~~ buildsdkshaders %* ~~~~~~ +%TTEXE% -cur-Q +set tt_all_start=%ERRORLEVEL% +set tt_all_chkpt=%tt_start% + +set BUILD_SHADER=call buildshaders.bat +set ARG_EXTRA= + +%BUILD_SHADER% stdshader_dx9_20b -game %GAMEDIR% -source %SOURCEDIR% +%BUILD_SHADER% stdshader_dx9_30 -game %GAMEDIR% -source %SOURCEDIR% -dx9_30 -force30 + + +rem echo. +if not "%dynamic_shaders%" == "1" ( + rem echo Finished full buildallshaders %* +) else ( + rem echo Finished dynamic buildallshaders %* +) + +rem %TTEXE% -diff %tt_all_start% -cur +rem echo. |