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-rw-r--r--mp/src/materialsystem/stdshaders/WorldVertexTransition_Editor.psh10
1 files changed, 10 insertions, 0 deletions
diff --git a/mp/src/materialsystem/stdshaders/WorldVertexTransition_Editor.psh b/mp/src/materialsystem/stdshaders/WorldVertexTransition_Editor.psh
new file mode 100644
index 00000000..936edc9e
--- /dev/null
+++ b/mp/src/materialsystem/stdshaders/WorldVertexTransition_Editor.psh
@@ -0,0 +1,10 @@
+ps.1.1
+
+tex t0 ; basetexture
+tex t1 ; basetexture2
+tex t2 ; lightmap
+
+; The editor uses vertex alpha as the blend factor
+lrp r0, 1-v0.a, t1, t0
+mul r0, r0, t2
+mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)