diff options
Diffstat (limited to 'mp/src/materialsystem/stdshaders/WaterRefractFresnel_ps11.psh')
| -rw-r--r-- | mp/src/materialsystem/stdshaders/WaterRefractFresnel_ps11.psh | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/mp/src/materialsystem/stdshaders/WaterRefractFresnel_ps11.psh b/mp/src/materialsystem/stdshaders/WaterRefractFresnel_ps11.psh index 88d1f8dc..efade0f9 100644 --- a/mp/src/materialsystem/stdshaders/WaterRefractFresnel_ps11.psh +++ b/mp/src/materialsystem/stdshaders/WaterRefractFresnel_ps11.psh @@ -1,24 +1,24 @@ -ps.1.1
-
-; t0:
-; texture: dudv map
-; texcoords: dudvmap texcoords
-; t1:
-; texture: refraction render target
-; texcoords:
-
-tex t0 ; sample dudv map
-texbem t1, t0 ; refraction
-tex t2 ; The normal map
-tex t3 ; Normalize the tangent-space vector to the eye
-
-; dot eye-vector with per-pixel normal from t2
-dp3_sat r1.rgba, t2_bx2, t3_bx2
-
-mul r0.a, 1-r1.a, 1-r1.a ; squared
-mul r0.a, r0.a, r0.a ; quartic
-
-mul r0.rgb, t1, c0
-+mul_sat r0.a, r0.a, 1-r1.a ; quintic
-
-add_sat r0.a, r0.a, v0.a ; cheap water distance
+ps.1.1 + +; t0: +; texture: dudv map +; texcoords: dudvmap texcoords +; t1: +; texture: refraction render target +; texcoords: + +tex t0 ; sample dudv map +texbem t1, t0 ; refraction +tex t2 ; The normal map +tex t3 ; Normalize the tangent-space vector to the eye + +; dot eye-vector with per-pixel normal from t2 +dp3_sat r1.rgba, t2_bx2, t3_bx2 + +mul r0.a, 1-r1.a, 1-r1.a ; squared +mul r0.a, r0.a, r0.a ; quartic + +mul r0.rgb, t1, c0 ++mul_sat r0.a, r0.a, 1-r1.a ; quintic + +add_sat r0.a, r0.a, v0.a ; cheap water distance |