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path: root/mp/src/materialsystem/stdshaders/VertexLitGeneric_Detail_LerpBase.psh
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Diffstat (limited to 'mp/src/materialsystem/stdshaders/VertexLitGeneric_Detail_LerpBase.psh')
-rw-r--r--mp/src/materialsystem/stdshaders/VertexLitGeneric_Detail_LerpBase.psh30
1 files changed, 15 insertions, 15 deletions
diff --git a/mp/src/materialsystem/stdshaders/VertexLitGeneric_Detail_LerpBase.psh b/mp/src/materialsystem/stdshaders/VertexLitGeneric_Detail_LerpBase.psh
index 7a9ce740..8fcae481 100644
--- a/mp/src/materialsystem/stdshaders/VertexLitGeneric_Detail_LerpBase.psh
+++ b/mp/src/materialsystem/stdshaders/VertexLitGeneric_Detail_LerpBase.psh
@@ -1,15 +1,15 @@
-; DYNAMIC: "WRITEONETODESTALPHA" "0..1"
-ps.1.1
-
-; Get the color from the texture
-tex t0
-tex t3
-
-lrp r0, c1, t3, t0 ; Lerp between textures
-mul r0, r0, c3
-mul r0.rgb, v0, r0 ; Apply lighting
-mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
-
-#if WRITEONETODESTALPHA
-+mov r0.a, c4 ; make alpha 255
-#endif
+; DYNAMIC: "WRITEONETODESTALPHA" "0..1"
+ps.1.1
+
+; Get the color from the texture
+tex t0
+tex t3
+
+lrp r0, c1, t3, t0 ; Lerp between textures
+mul r0, r0, c3
+mul r0.rgb, v0, r0 ; Apply lighting
+mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
+
+#if WRITEONETODESTALPHA
++mov r0.a, c4 ; make alpha 255
+#endif