diff options
Diffstat (limited to 'mp/src/materialsystem/stdshaders/UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh')
| -rw-r--r-- | mp/src/materialsystem/stdshaders/UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/mp/src/materialsystem/stdshaders/UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh b/mp/src/materialsystem/stdshaders/UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh new file mode 100644 index 00000000..69693331 --- /dev/null +++ b/mp/src/materialsystem/stdshaders/UnlitGeneric_DetailBaseAlphaMaskedEnvMap.psh @@ -0,0 +1,29 @@ +ps.1.1
+
+;------------------------------------------------------------------------------
+; Draw a texture . . woo hoo!
+; t0 - texture
+;
+; The texture coordinates need to be defined as follows:
+; tc0 - texcoords
+; c2 - envmaptint
+;------------------------------------------------------------------------------
+
+tex t0 ; base color
+tex t1 ; cube map
+tex t2 ; envmap mask
+tex t3 ; detail texture
+
+; version 1: applies the mod2x *after* environment map
+;mul r0.rgb, t1, 1-t2.a ; can't use mad cause can't use 3 texture registers
+;mul r0.rgb, c2, r0 ; apply the envmaptint
+;mad r0.rgb, t0, v0, r0
+;+ mul r0.a, t0, v0
+;mul_x2 r0.rgb, r0, t3 ; mod2x detail texture
+
+; version 2: applies the mod2x *before* environment map
+mul r0, t0, v0 ; Base times modulation color
+mul_x2 r0.rgb, r0, t3 ; mod2x detail texture
+mul r1, t1, 1-t2.a ; Have to invert the alpha for basealpha (feh!)
+mul r1, c2, r1 ; apply the envmaptint
+add r0.rgb, r0, r1 ; add in the envmap
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