diff options
Diffstat (limited to 'mp/src/materialsystem/stdshaders/LightmappedGeneric_DetailSelfIlluminated.psh')
| -rw-r--r-- | mp/src/materialsystem/stdshaders/LightmappedGeneric_DetailSelfIlluminated.psh | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/mp/src/materialsystem/stdshaders/LightmappedGeneric_DetailSelfIlluminated.psh b/mp/src/materialsystem/stdshaders/LightmappedGeneric_DetailSelfIlluminated.psh index a9e05150..575585b7 100644 --- a/mp/src/materialsystem/stdshaders/LightmappedGeneric_DetailSelfIlluminated.psh +++ b/mp/src/materialsystem/stdshaders/LightmappedGeneric_DetailSelfIlluminated.psh @@ -1,23 +1,23 @@ -ps.1.1
-
-;------------------------------------------------------------------------------
-; Draw a texture . . woo hoo!
-; t0 - texture
-;
-; The texture coordinates need to be defined as follows:
-; tc0 - texcoords
-;------------------------------------------------------------------------------
-
-tex t0
-tex t1
-tex t2
-mul r0.rgb, t0, v0 + ; base times vertex color (no alpha)
-mov r0.a, v0.a ; Grab alpha from vertex color
-
-mul r0.rgb, t1, r0 ; fold in lighting (color only)
-mul_x2 r1.rgb, r0, t2 ; detail texture
-lrp r0.rgb, c2, r1, r0
-mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
-
-mul r1, c1, t0 ; Self illum * tint
-lrp r0.rgb, t0.a, r1, r0 ; Blend between self-illum + base * lightmap
+ps.1.1 + +;------------------------------------------------------------------------------ +; Draw a texture . . woo hoo! +; t0 - texture +; +; The texture coordinates need to be defined as follows: +; tc0 - texcoords +;------------------------------------------------------------------------------ + +tex t0 +tex t1 +tex t2 +mul r0.rgb, t0, v0 + ; base times vertex color (no alpha) +mov r0.a, v0.a ; Grab alpha from vertex color + +mul r0.rgb, t1, r0 ; fold in lighting (color only) +mul_x2 r1.rgb, r0, t2 ; detail texture +lrp r0.rgb, c2, r1, r0 +mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2) + +mul r1, c1, t0 ; Self illum * tint +lrp r0.rgb, t0.a, r1, r0 ; Blend between self-illum + base * lightmap |