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-rw-r--r--mp/src/game/shared/viewport_panel_names.h38
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diff --git a/mp/src/game/shared/viewport_panel_names.h b/mp/src/game/shared/viewport_panel_names.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef VIEWPORT_PANEL_NAMES_H
+#define VIEWPORT_PANEL_NAMES_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+// default panel name definitions
+#define PANEL_ALL "all" // all current panels
+#define PANEL_ACTIVE "active" // current active panel
+
+#define PANEL_SCOREBOARD "scores"
+#define PANEL_OVERVIEW "overview"
+#define PANEL_CLASS "class"
+#define PANEL_TEAM "team"
+#define PANEL_SPECGUI "specgui" // passive spectator elements (top/bottom bars)
+#define PANEL_SPECMENU "specmenu" // active spectator elements (options menus etc)
+#define PANEL_INFO "info"
+#define PANEL_BUY "buy"
+#define PANEL_BUY_CT "buy_ct"
+#define PANEL_BUY_TER "buy_ter"
+#define PANEL_BUY_EQUIP_CT "buyequip_ct"
+#define PANEL_BUY_EQUIP_TER "buyequip_ter"
+#define PANEL_NAV_PROGRESS "nav_progress"
+#define PANEL_BUYPRESET_MAIN "buypreset_main"
+#define PANEL_BUYPRESET_EDIT "buypreset_edit"
+#define PANEL_INTRO "intro"
+
+
+#define PANEL_COMMENTARY_MODELVIEWER "commentary_modelviewer"
+
+#endif // VIEWPORT_PANEL_NAMES_H