diff options
Diffstat (limited to 'mp/src/game/shared/usermessages.h')
| -rw-r--r-- | mp/src/game/shared/usermessages.h | 130 |
1 files changed, 65 insertions, 65 deletions
diff --git a/mp/src/game/shared/usermessages.h b/mp/src/game/shared/usermessages.h index 2337634a..16a32797 100644 --- a/mp/src/game/shared/usermessages.h +++ b/mp/src/game/shared/usermessages.h @@ -1,65 +1,65 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef USERMESSAGES_H
-#define USERMESSAGES_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include <utldict.h>
-#include <utlvector.h>
-#include <bitbuf.h>
-
-
-// Client dispatch function for usermessages
-typedef void (*pfnUserMsgHook)(bf_read &msg);
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-class CUserMessage
-{
- public:
- // byte size of message, or -1 for variable sized
- int size;
- const char *name;
- // Client only dispatch function for message
- CUtlVector<pfnUserMsgHook> clienthooks;
-};
-
-//-----------------------------------------------------------------------------
-// Purpose: Interface for registering and dispatching usermessages
-// Shred code creates same ordered list on client/server
-//-----------------------------------------------------------------------------
-class CUserMessages
-{
-public:
-
- CUserMessages();
- ~CUserMessages();
-
- // Returns -1 if not found, otherwise, returns appropriate index
- int LookupUserMessage( const char *name );
- int GetUserMessageSize( int index );
- const char *GetUserMessageName( int index );
- bool IsValidIndex( int index );
-
- // Server only
- void Register( const char *name, int size );
-
- // Client only
- void HookMessage( const char *name, pfnUserMsgHook hook );
- bool DispatchUserMessage( int msg_type, bf_read &msg_data );
-
-private:
-
- CUtlDict< CUserMessage*, int > m_UserMessages;
-};
-
-extern CUserMessages *usermessages;
-
-#endif // USERMESSAGES_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef USERMESSAGES_H +#define USERMESSAGES_H +#ifdef _WIN32 +#pragma once +#endif + +#include <utldict.h> +#include <utlvector.h> +#include <bitbuf.h> + + +// Client dispatch function for usermessages +typedef void (*pfnUserMsgHook)(bf_read &msg); + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +class CUserMessage +{ + public: + // byte size of message, or -1 for variable sized + int size; + const char *name; + // Client only dispatch function for message + CUtlVector<pfnUserMsgHook> clienthooks; +}; + +//----------------------------------------------------------------------------- +// Purpose: Interface for registering and dispatching usermessages +// Shred code creates same ordered list on client/server +//----------------------------------------------------------------------------- +class CUserMessages +{ +public: + + CUserMessages(); + ~CUserMessages(); + + // Returns -1 if not found, otherwise, returns appropriate index + int LookupUserMessage( const char *name ); + int GetUserMessageSize( int index ); + const char *GetUserMessageName( int index ); + bool IsValidIndex( int index ); + + // Server only + void Register( const char *name, int size ); + + // Client only + void HookMessage( const char *name, pfnUserMsgHook hook ); + bool DispatchUserMessage( int msg_type, bf_read &msg_data ); + +private: + + CUtlDict< CUserMessage*, int > m_UserMessages; +}; + +extern CUserMessages *usermessages; + +#endif // USERMESSAGES_H |