diff options
Diffstat (limited to 'mp/src/game/shared/shared_classnames.h')
| -rw-r--r-- | mp/src/game/shared/shared_classnames.h | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/mp/src/game/shared/shared_classnames.h b/mp/src/game/shared/shared_classnames.h index 4ddaf580..48749cf7 100644 --- a/mp/src/game/shared/shared_classnames.h +++ b/mp/src/game/shared/shared_classnames.h @@ -1,25 +1,25 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef SHARED_CLASSNAMES_H
-#define SHARED_CLASSNAMES_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-// Hacky macros to allow shared code to work without even worse macro-izing
-#if defined( CLIENT_DLL )
-
-#define CBaseEntity C_BaseEntity
-#define CBaseCombatCharacter C_BaseCombatCharacter
-#define CBaseAnimating C_BaseAnimating
-#define CBasePlayer C_BasePlayer
-
-#endif
-
-
-#endif // SHARED_CLASSNAMES_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef SHARED_CLASSNAMES_H +#define SHARED_CLASSNAMES_H +#ifdef _WIN32 +#pragma once +#endif + +// Hacky macros to allow shared code to work without even worse macro-izing +#if defined( CLIENT_DLL ) + +#define CBaseEntity C_BaseEntity +#define CBaseCombatCharacter C_BaseCombatCharacter +#define CBaseAnimating C_BaseAnimating +#define CBasePlayer C_BasePlayer + +#endif + + +#endif // SHARED_CLASSNAMES_H |