aboutsummaryrefslogtreecommitdiff
path: root/mp/src/game/shared/sdk/sdk_fx_shared.h
diff options
context:
space:
mode:
Diffstat (limited to 'mp/src/game/shared/sdk/sdk_fx_shared.h')
-rw-r--r--mp/src/game/shared/sdk/sdk_fx_shared.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/mp/src/game/shared/sdk/sdk_fx_shared.h b/mp/src/game/shared/sdk/sdk_fx_shared.h
new file mode 100644
index 00000000..ac314cf8
--- /dev/null
+++ b/mp/src/game/shared/sdk/sdk_fx_shared.h
@@ -0,0 +1,27 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef FX_CS_SHARED_H
+#define FX_CS_SHARED_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+// This runs on both the client and the server.
+// On the server, it only does the damage calculations.
+// On the client, it does all the effects.
+void FX_FireBullets(
+ int iPlayer,
+ const Vector &vOrigin,
+ const QAngle &vAngles,
+ int iWeaponID,
+ int iMode,
+ int iSeed,
+ float flSpread
+ );
+
+
+#endif // FX_CS_SHARED_H