diff options
Diffstat (limited to 'mp/src/game/shared/sdk/sdk_fx_shared.h')
| -rw-r--r-- | mp/src/game/shared/sdk/sdk_fx_shared.h | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/mp/src/game/shared/sdk/sdk_fx_shared.h b/mp/src/game/shared/sdk/sdk_fx_shared.h new file mode 100644 index 00000000..ac314cf8 --- /dev/null +++ b/mp/src/game/shared/sdk/sdk_fx_shared.h @@ -0,0 +1,27 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef FX_CS_SHARED_H
+#define FX_CS_SHARED_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+// This runs on both the client and the server.
+// On the server, it only does the damage calculations.
+// On the client, it does all the effects.
+void FX_FireBullets(
+ int iPlayer,
+ const Vector &vOrigin,
+ const QAngle &vAngles,
+ int iWeaponID,
+ int iMode,
+ int iSeed,
+ float flSpread
+ );
+
+
+#endif // FX_CS_SHARED_H
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