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-rw-r--r--mp/src/game/shared/saverestore_utlsymbol.h106
1 files changed, 53 insertions, 53 deletions
diff --git a/mp/src/game/shared/saverestore_utlsymbol.h b/mp/src/game/shared/saverestore_utlsymbol.h
index b20c170c..176f36e6 100644
--- a/mp/src/game/shared/saverestore_utlsymbol.h
+++ b/mp/src/game/shared/saverestore_utlsymbol.h
@@ -1,53 +1,53 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef SAVERESTORE_UTLSYMBOL_H
-#define SAVERESTORE_UTLSYMBOL_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "utlsymbol.h"
-
-class CUtlSymbolDataOps : public CDefSaveRestoreOps
-{
-public:
- CUtlSymbolDataOps( CUtlSymbolTable &masterTable ) : m_symbolTable(masterTable) {}
-
- virtual void Save( const SaveRestoreFieldInfo_t &fieldInfo, ISave *pSave )
- {
- CUtlSymbol *sym = ((CUtlSymbol *)fieldInfo.pField);
-
- pSave->WriteString( m_symbolTable.String( *sym ) );
- }
-
- virtual void Restore( const SaveRestoreFieldInfo_t &fieldInfo, IRestore *pRestore )
- {
- CUtlSymbol *sym = ((CUtlSymbol *)fieldInfo.pField);
-
- char tmp[1024];
- pRestore->ReadString( tmp, sizeof(tmp), 0 );
- *sym = m_symbolTable.AddString( tmp );
- }
-
- virtual void MakeEmpty( const SaveRestoreFieldInfo_t &fieldInfo )
- {
- CUtlSymbol *sym = ((CUtlSymbol *)fieldInfo.pField);
- *sym = UTL_INVAL_SYMBOL;
- }
-
- virtual bool IsEmpty( const SaveRestoreFieldInfo_t &fieldInfo )
- {
- CUtlSymbol *sym = ((CUtlSymbol *)fieldInfo.pField);
- return (*sym).IsValid() ? false : true;
- }
-
-private:
- CUtlSymbolTable &m_symbolTable;
-
-};
-
-#endif // SAVERESTORE_UTLSYMBOL_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef SAVERESTORE_UTLSYMBOL_H
+#define SAVERESTORE_UTLSYMBOL_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "utlsymbol.h"
+
+class CUtlSymbolDataOps : public CDefSaveRestoreOps
+{
+public:
+ CUtlSymbolDataOps( CUtlSymbolTable &masterTable ) : m_symbolTable(masterTable) {}
+
+ virtual void Save( const SaveRestoreFieldInfo_t &fieldInfo, ISave *pSave )
+ {
+ CUtlSymbol *sym = ((CUtlSymbol *)fieldInfo.pField);
+
+ pSave->WriteString( m_symbolTable.String( *sym ) );
+ }
+
+ virtual void Restore( const SaveRestoreFieldInfo_t &fieldInfo, IRestore *pRestore )
+ {
+ CUtlSymbol *sym = ((CUtlSymbol *)fieldInfo.pField);
+
+ char tmp[1024];
+ pRestore->ReadString( tmp, sizeof(tmp), 0 );
+ *sym = m_symbolTable.AddString( tmp );
+ }
+
+ virtual void MakeEmpty( const SaveRestoreFieldInfo_t &fieldInfo )
+ {
+ CUtlSymbol *sym = ((CUtlSymbol *)fieldInfo.pField);
+ *sym = UTL_INVAL_SYMBOL;
+ }
+
+ virtual bool IsEmpty( const SaveRestoreFieldInfo_t &fieldInfo )
+ {
+ CUtlSymbol *sym = ((CUtlSymbol *)fieldInfo.pField);
+ return (*sym).IsValid() ? false : true;
+ }
+
+private:
+ CUtlSymbolTable &m_symbolTable;
+
+};
+
+#endif // SAVERESTORE_UTLSYMBOL_H