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Diffstat (limited to 'mp/src/game/shared/hl2/hl2_usermessages.cpp')
-rw-r--r--mp/src/game/shared/hl2/hl2_usermessages.cpp104
1 files changed, 52 insertions, 52 deletions
diff --git a/mp/src/game/shared/hl2/hl2_usermessages.cpp b/mp/src/game/shared/hl2/hl2_usermessages.cpp
index 86d83404..a5c81329 100644
--- a/mp/src/game/shared/hl2/hl2_usermessages.cpp
+++ b/mp/src/game/shared/hl2/hl2_usermessages.cpp
@@ -1,53 +1,53 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#include "cbase.h"
-#include "usermessages.h"
-#include "shake.h"
-#include "voice_gamemgr.h"
-
-// NVNT include to register in haptic user messages
-#include "haptics/haptic_msgs.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-void RegisterUserMessages( void )
-{
- usermessages->Register( "Geiger", 1 );
- usermessages->Register( "Train", 1 );
- usermessages->Register( "HudText", -1 );
- usermessages->Register( "SayText", -1 );
- usermessages->Register( "SayText2", -1 );
- usermessages->Register( "TextMsg", -1 );
- usermessages->Register( "HudMsg", -1 );
- usermessages->Register( "ResetHUD", 1); // called every respawn
- usermessages->Register( "GameTitle", 0 );
- usermessages->Register( "ItemPickup", -1 );
- usermessages->Register( "ShowMenu", -1 );
- usermessages->Register( "Shake", 13 );
- usermessages->Register( "Fade", 10 );
- usermessages->Register( "VGUIMenu", -1 ); // Show VGUI menu
- usermessages->Register( "Rumble", 3 ); // Send a rumble to a controller
- usermessages->Register( "Battery", 2 );
- usermessages->Register( "Damage", 18 ); // BUG: floats are sent for coords, no variable bitfields in hud & fixed size Msg
- usermessages->Register( "VoiceMask", VOICE_MAX_PLAYERS_DW*4 * 2 + 1 );
- usermessages->Register( "RequestState", 0 );
- usermessages->Register( "CloseCaption", -1 ); // Show a caption (by string id number)(duration in 10th of a second)
- usermessages->Register( "HintText", -1 ); // Displays hint text display
- usermessages->Register( "KeyHintText", -1 ); // Displays hint text display
- usermessages->Register( "SquadMemberDied", 0 );
- usermessages->Register( "AmmoDenied", 2 );
- usermessages->Register( "CreditsMsg", 1 );
- usermessages->Register( "LogoTimeMsg", 4 );
- usermessages->Register( "AchievementEvent", -1 );
- usermessages->Register( "UpdateJalopyRadar", -1 );
-
-#ifndef _X360
- // NVNT register haptic user messages
- RegisterHapticMessages();
-#endif
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "usermessages.h"
+#include "shake.h"
+#include "voice_gamemgr.h"
+
+// NVNT include to register in haptic user messages
+#include "haptics/haptic_msgs.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+void RegisterUserMessages( void )
+{
+ usermessages->Register( "Geiger", 1 );
+ usermessages->Register( "Train", 1 );
+ usermessages->Register( "HudText", -1 );
+ usermessages->Register( "SayText", -1 );
+ usermessages->Register( "SayText2", -1 );
+ usermessages->Register( "TextMsg", -1 );
+ usermessages->Register( "HudMsg", -1 );
+ usermessages->Register( "ResetHUD", 1); // called every respawn
+ usermessages->Register( "GameTitle", 0 );
+ usermessages->Register( "ItemPickup", -1 );
+ usermessages->Register( "ShowMenu", -1 );
+ usermessages->Register( "Shake", 13 );
+ usermessages->Register( "Fade", 10 );
+ usermessages->Register( "VGUIMenu", -1 ); // Show VGUI menu
+ usermessages->Register( "Rumble", 3 ); // Send a rumble to a controller
+ usermessages->Register( "Battery", 2 );
+ usermessages->Register( "Damage", 18 ); // BUG: floats are sent for coords, no variable bitfields in hud & fixed size Msg
+ usermessages->Register( "VoiceMask", VOICE_MAX_PLAYERS_DW*4 * 2 + 1 );
+ usermessages->Register( "RequestState", 0 );
+ usermessages->Register( "CloseCaption", -1 ); // Show a caption (by string id number)(duration in 10th of a second)
+ usermessages->Register( "HintText", -1 ); // Displays hint text display
+ usermessages->Register( "KeyHintText", -1 ); // Displays hint text display
+ usermessages->Register( "SquadMemberDied", 0 );
+ usermessages->Register( "AmmoDenied", 2 );
+ usermessages->Register( "CreditsMsg", 1 );
+ usermessages->Register( "LogoTimeMsg", 4 );
+ usermessages->Register( "AchievementEvent", -1 );
+ usermessages->Register( "UpdateJalopyRadar", -1 );
+
+#ifndef _X360
+ // NVNT register haptic user messages
+ RegisterHapticMessages();
+#endif
} \ No newline at end of file