diff options
Diffstat (limited to 'mp/src/game/shared/gamerules.h')
| -rw-r--r-- | mp/src/game/shared/gamerules.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/game/shared/gamerules.h b/mp/src/game/shared/gamerules.h index 6d99f64f..4b2f5124 100644 --- a/mp/src/game/shared/gamerules.h +++ b/mp/src/game/shared/gamerules.h @@ -271,7 +271,7 @@ public: // Client damage rules virtual float FlPlayerFallDamage( CBasePlayer *pPlayer ) = 0;// this client just hit the ground after a fall. How much damage? - virtual bool FPlayerCanTakeDamage( CBasePlayer *pPlayer, CBaseEntity *pAttacker ) {return TRUE;};// can this player take damage from this attacker? + virtual bool FPlayerCanTakeDamage( CBasePlayer *pPlayer, CBaseEntity *pAttacker, const CTakeDamageInfo &info ) {return TRUE;};// can this player take damage from this attacker? virtual bool ShouldAutoAim( CBasePlayer *pPlayer, edict_t *target ) { return TRUE; } virtual float GetAutoAimScale( CBasePlayer *pPlayer ) { return 1.0f; } virtual int GetAutoAimMode() { return AUTOAIM_ON; } |