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Diffstat (limited to 'mp/src/game/shared/baseprojectile.h')
| -rw-r--r-- | mp/src/game/shared/baseprojectile.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/mp/src/game/shared/baseprojectile.h b/mp/src/game/shared/baseprojectile.h new file mode 100644 index 00000000..2ff00fc5 --- /dev/null +++ b/mp/src/game/shared/baseprojectile.h @@ -0,0 +1,53 @@ +//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef BASEPROJECTILE_H +#define BASEPROJECTILE_H +#ifdef _WIN32 +#pragma once +#endif + +#include "cbase.h" + +#ifdef GAME_DLL +#include "baseanimating.h" +#else +#include "c_baseanimating.h" +#endif + +#ifdef CLIENT_DLL +#define CBaseProjectile C_BaseProjectile +#endif // CLIENT_DLL + +//============================================================================= +// +// Base Projectile. +// +//============================================================================= +class CBaseProjectile : public CBaseAnimating +{ +public: + DECLARE_CLASS( CBaseProjectile, CBaseAnimating ); + DECLARE_NETWORKCLASS(); + + CBaseProjectile(); + +#ifdef GAME_DLL + virtual int GetDestroyableHitCount( void ) const { return m_iDestroyableHitCount; } + void IncrementDestroyableHitCount( void ) { ++m_iDestroyableHitCount; } +#endif // GAME_DLL + + virtual bool IsDestroyable( void ) { return false; } + virtual void Destroy( bool bBlinkOut = true, bool bBreakRocket = false ) {} + +protected: +#ifdef GAME_DLL + int m_iDestroyableHitCount; +#endif // GAME_DLL +}; + +#endif // BASEPROJECTILE_H |