diff options
Diffstat (limited to 'mp/src/game/shared/baseplayer_shared.cpp')
| -rw-r--r-- | mp/src/game/shared/baseplayer_shared.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/mp/src/game/shared/baseplayer_shared.cpp b/mp/src/game/shared/baseplayer_shared.cpp index cba09eb7..70056463 100644 --- a/mp/src/game/shared/baseplayer_shared.cpp +++ b/mp/src/game/shared/baseplayer_shared.cpp @@ -342,7 +342,7 @@ Vector CBasePlayer::EyePosition( ) #ifdef CLIENT_DLL if ( IsObserver() ) { - if ( GetObserverMode() == OBS_MODE_CHASE ) + if ( GetObserverMode() == OBS_MODE_CHASE || GetObserverMode() == OBS_MODE_POI ) { if ( IsLocalPlayer() ) { @@ -1035,7 +1035,7 @@ void CBasePlayer::SelectItem( const char *pstr, int iSubType ) // Make sure the current weapon can be holstered if ( GetActiveWeapon() ) { - if ( !GetActiveWeapon()->CanHolster() ) + if ( !GetActiveWeapon()->CanHolster() && !pItem->ForceWeaponSwitch() ) return; ResetAutoaim( ); @@ -1703,6 +1703,7 @@ void CBasePlayer::CalcObserverView( Vector& eyeOrigin, QAngle& eyeAngles, float& case OBS_MODE_IN_EYE : CalcInEyeCamView( eyeOrigin, eyeAngles, fov ); break; + case OBS_MODE_POI : // PASSTIME case OBS_MODE_CHASE : CalcChaseCamView( eyeOrigin, eyeAngles, fov ); break; |