diff options
Diffstat (limited to 'mp/src/game/server/sdk/sdk_team.h')
| -rw-r--r-- | mp/src/game/server/sdk/sdk_team.h | 76 |
1 files changed, 38 insertions, 38 deletions
diff --git a/mp/src/game/server/sdk/sdk_team.h b/mp/src/game/server/sdk/sdk_team.h index c354b344..50f4c12a 100644 --- a/mp/src/game/server/sdk/sdk_team.h +++ b/mp/src/game/server/sdk/sdk_team.h @@ -1,38 +1,38 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: Team management class. Contains all the details for a specific team
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef SDK_TEAM_H
-#define SDK_TEAM_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-#include "utlvector.h"
-#include "team.h"
-
-
-//-----------------------------------------------------------------------------
-// Purpose: Team Manager
-//-----------------------------------------------------------------------------
-class CSDKTeam : public CTeam
-{
- DECLARE_CLASS( CSDKTeam, CTeam );
- DECLARE_SERVERCLASS();
-
-public:
-
- // Initialization
- virtual void Init( const char *pName, int iNumber );
-};
-
-
-extern CSDKTeam *GetGlobalSDKTeam( int iIndex );
-
-
-#endif // TF_TEAM_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Team management class. Contains all the details for a specific team +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef SDK_TEAM_H +#define SDK_TEAM_H + +#ifdef _WIN32 +#pragma once +#endif + + +#include "utlvector.h" +#include "team.h" + + +//----------------------------------------------------------------------------- +// Purpose: Team Manager +//----------------------------------------------------------------------------- +class CSDKTeam : public CTeam +{ + DECLARE_CLASS( CSDKTeam, CTeam ); + DECLARE_SERVERCLASS(); + +public: + + // Initialization + virtual void Init( const char *pName, int iNumber ); +}; + + +extern CSDKTeam *GetGlobalSDKTeam( int iIndex ); + + +#endif // TF_TEAM_H |