diff options
Diffstat (limited to 'mp/src/game/server/scratchpad_gamedll_helpers.h')
| -rw-r--r-- | mp/src/game/server/scratchpad_gamedll_helpers.h | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/mp/src/game/server/scratchpad_gamedll_helpers.h b/mp/src/game/server/scratchpad_gamedll_helpers.h index ed29ada9..61503197 100644 --- a/mp/src/game/server/scratchpad_gamedll_helpers.h +++ b/mp/src/game/server/scratchpad_gamedll_helpers.h @@ -1,40 +1,40 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef SCRATCHPAD_GAMEDLL_HELPERS_H
-#define SCRATCHPAD_GAMEDLL_HELPERS_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-class IScratchPad3D;
-
-
-#define SPDRAWWORLD_DRAW_WORLD 0x001
-#define SPDRAWWORLD_DRAW_PLAYERS 0x002 // Draw player entities?
-#define SPDRAWWORLD_DRAW_ENTITIES 0x004 // Draw entities other than players?
-#define SPDRAWWORLD_DRAW_ENTITY_CLASSNAMES 0x008
-#define SPDRAWWORLD_DRAW_EDICT_INDICES 0x010
-
-#define SPDRAWWORLD_DRAW_ALL 0xFFFFFFFF
-
-
-// Draws the world and various things in it into the scratchpad.
-// flags is a combination of the SPDRAWWORLD_ flags.
-void ScratchPad_DrawWorldToScratchPad(
- IScratchPad3D *pPad,
- unsigned long flags );
-
-// Draw a specific entity into the scratch pad.
-void ScratchPad_DrawEntityToScratchPad(
- IScratchPad3D *pPad,
- unsigned long flags,
- CBaseEntity *pEnt,
- const Vector &vColor );
-
-
-#endif // SCRATCHPAD_GAMEDLL_HELPERS_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef SCRATCHPAD_GAMEDLL_HELPERS_H +#define SCRATCHPAD_GAMEDLL_HELPERS_H +#ifdef _WIN32 +#pragma once +#endif + + +class IScratchPad3D; + + +#define SPDRAWWORLD_DRAW_WORLD 0x001 +#define SPDRAWWORLD_DRAW_PLAYERS 0x002 // Draw player entities? +#define SPDRAWWORLD_DRAW_ENTITIES 0x004 // Draw entities other than players? +#define SPDRAWWORLD_DRAW_ENTITY_CLASSNAMES 0x008 +#define SPDRAWWORLD_DRAW_EDICT_INDICES 0x010 + +#define SPDRAWWORLD_DRAW_ALL 0xFFFFFFFF + + +// Draws the world and various things in it into the scratchpad. +// flags is a combination of the SPDRAWWORLD_ flags. +void ScratchPad_DrawWorldToScratchPad( + IScratchPad3D *pPad, + unsigned long flags ); + +// Draw a specific entity into the scratch pad. +void ScratchPad_DrawEntityToScratchPad( + IScratchPad3D *pPad, + unsigned long flags, + CBaseEntity *pEnt, + const Vector &vColor ); + + +#endif // SCRATCHPAD_GAMEDLL_HELPERS_H |