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-rw-r--r--mp/src/game/server/plugin_check.cpp30
1 files changed, 30 insertions, 0 deletions
diff --git a/mp/src/game/server/plugin_check.cpp b/mp/src/game/server/plugin_check.cpp
new file mode 100644
index 00000000..43589481
--- /dev/null
+++ b/mp/src/game/server/plugin_check.cpp
@@ -0,0 +1,30 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// This class allows the game dll to control what functions 3rd party plugins can
+// call on clients.
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "eiface.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: An implementation
+//-----------------------------------------------------------------------------
+class CPluginHelpersCheck : public IPluginHelpersCheck
+{
+public:
+ virtual bool CreateMessage( const char *plugin, edict_t *pEntity, DIALOG_TYPE type, KeyValues *data );
+};
+
+CPluginHelpersCheck s_PluginCheck;
+EXPOSE_SINGLE_INTERFACE_GLOBALVAR(CPluginHelpersCheck, IPluginHelpersCheck, INTERFACEVERSION_PLUGINHELPERSCHECK, s_PluginCheck);
+
+bool CPluginHelpersCheck::CreateMessage( const char *plugin, edict_t *pEntity, DIALOG_TYPE type, KeyValues *data )
+{
+ // return false here to disallow a plugin from running this command on this client
+ return true;
+}
+