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Diffstat (limited to 'mp/src/game/server/hl2mp/te_hl2mp_shotgun_shot.h')
-rw-r--r--mp/src/game/server/hl2mp/te_hl2mp_shotgun_shot.h26
1 files changed, 26 insertions, 0 deletions
diff --git a/mp/src/game/server/hl2mp/te_hl2mp_shotgun_shot.h b/mp/src/game/server/hl2mp/te_hl2mp_shotgun_shot.h
new file mode 100644
index 00000000..47948230
--- /dev/null
+++ b/mp/src/game/server/hl2mp/te_hl2mp_shotgun_shot.h
@@ -0,0 +1,26 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef TE_HL2MP_SHOTGUN_SHOT_H
+#define TE_HL2MP_SHOTGUN_SHOT_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+void TE_HL2MPFireBullets(
+ int iPlayerIndex,
+ const Vector &vOrigin,
+ const Vector &vDir,
+ int iAmmoID,
+ int iSeed,
+ int iShots,
+ float flSpread,
+ bool bDoTracers,
+ bool bDoImpacts );
+
+
+#endif // TE_HL2MP_SHOTGUN_SHOT_H