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Diffstat (limited to 'mp/src/game/server/hl2mp/hl2mp_cvars.cpp')
-rw-r--r--mp/src/game/server/hl2mp/hl2mp_cvars.cpp48
1 files changed, 24 insertions, 24 deletions
diff --git a/mp/src/game/server/hl2mp/hl2mp_cvars.cpp b/mp/src/game/server/hl2mp/hl2mp_cvars.cpp
index cfca4217..11986ee8 100644
--- a/mp/src/game/server/hl2mp/hl2mp_cvars.cpp
+++ b/mp/src/game/server/hl2mp/hl2mp_cvars.cpp
@@ -1,25 +1,25 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#include "cbase.h"
-#include "hl2mp_cvars.h"
-
-
-
-// Ready restart
-ConVar mp_readyrestart(
- "mp_readyrestart",
- "0",
- FCVAR_GAMEDLL,
- "If non-zero, game will restart once each player gives the ready signal" );
-
-// Ready signal
-ConVar mp_ready_signal(
- "mp_ready_signal",
- "ready",
- FCVAR_GAMEDLL,
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include "cbase.h"
+#include "hl2mp_cvars.h"
+
+
+
+// Ready restart
+ConVar mp_readyrestart(
+ "mp_readyrestart",
+ "0",
+ FCVAR_GAMEDLL,
+ "If non-zero, game will restart once each player gives the ready signal" );
+
+// Ready signal
+ConVar mp_ready_signal(
+ "mp_ready_signal",
+ "ready",
+ FCVAR_GAMEDLL,
"Text that each player must speak for the match to begin" ); \ No newline at end of file