diff options
Diffstat (limited to 'mp/src/game/server/hl2/extinguisherjet.cpp')
| -rw-r--r-- | mp/src/game/server/hl2/extinguisherjet.cpp | 404 |
1 files changed, 202 insertions, 202 deletions
diff --git a/mp/src/game/server/hl2/extinguisherjet.cpp b/mp/src/game/server/hl2/extinguisherjet.cpp index 18ab5287..de8e285a 100644 --- a/mp/src/game/server/hl2/extinguisherjet.cpp +++ b/mp/src/game/server/hl2/extinguisherjet.cpp @@ -1,202 +1,202 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#include "cbase.h"
-#include "extinguisherjet.h"
-#include "engine/IEngineSound.h"
-#include "fire.h"
-#include "ndebugoverlay.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-extern ConVar fire_extinguisher_debug;
-
-//Networking
-IMPLEMENT_SERVERCLASS_ST( CExtinguisherJet, DT_ExtinguisherJet )
- SendPropInt(SENDINFO(m_bEmit), 1, SPROP_UNSIGNED),
- SendPropInt(SENDINFO(m_bUseMuzzlePoint), 1, SPROP_UNSIGNED),
- SendPropInt(SENDINFO(m_nLength), 32, SPROP_UNSIGNED),
- SendPropInt(SENDINFO(m_nSize), 32, SPROP_UNSIGNED),
-END_SEND_TABLE()
-
-//Save/restore
-BEGIN_DATADESC( CExtinguisherJet )
-
- //Regular fields
- DEFINE_FIELD( m_bEmit, FIELD_BOOLEAN ),
-
- DEFINE_KEYFIELD( m_bEnabled, FIELD_BOOLEAN, "enabled" ),
- DEFINE_KEYFIELD( m_nLength, FIELD_INTEGER, "length" ),
- DEFINE_KEYFIELD( m_nSize, FIELD_INTEGER, "size" ),
- DEFINE_KEYFIELD( m_nRadius, FIELD_INTEGER, "radius" ),
- DEFINE_KEYFIELD( m_flStrength,FIELD_FLOAT, "strength" ),
-
- DEFINE_FIELD( m_bAutoExtinguish, FIELD_BOOLEAN ),
- DEFINE_FIELD( m_bUseMuzzlePoint, FIELD_BOOLEAN ),
-
- DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ),
- DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ),
- DEFINE_INPUTFUNC( FIELD_VOID, "Toggle", InputToggle ),
-
- DEFINE_FUNCTION( ExtinguishThink ),
-
-END_DATADESC()
-
-
-LINK_ENTITY_TO_CLASS( env_extinguisherjet, CExtinguisherJet );
-
-//-----------------------------------------------------------------------------
-// Purpose: Constructor
-//-----------------------------------------------------------------------------
-CExtinguisherJet::CExtinguisherJet( void )
-{
- m_bEmit = false;
- m_bEnabled = false;
- m_bAutoExtinguish = true;
-
- m_nLength = 128;
- m_nSize = 8;
- m_flStrength = 0.97f; //FIXME: Stub numbers
- m_nRadius = 32;
-
- // Send to the client even though we don't have a model
- AddEFlags( EFL_FORCE_CHECK_TRANSMIT );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CExtinguisherJet::Spawn( void )
-{
- Precache();
-
- if ( m_bEnabled )
- {
- TurnOn();
- }
-}
-
-void CExtinguisherJet::Precache()
-{
- BaseClass::Precache();
-
- PrecacheScriptSound( "ExtinguisherJet.TurnOn" );
- PrecacheScriptSound( "ExtinguisherJet.TurnOff" );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CExtinguisherJet::TurnOn( void )
-{
- //Turn on sound
- if ( m_bEmit == false )
- {
- EmitSound( "ExtinguisherJet.TurnOn" );
- m_bEnabled = m_bEmit = true;
- }
-
- SetThink( ExtinguishThink );
- SetNextThink( gpGlobals->curtime + 0.1f );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CExtinguisherJet::TurnOff( void )
-{
- //Turn off sound
- if ( m_bEmit )
- {
- EmitSound( "ExtinguisherJet.TurnOff" );
- m_bEnabled = m_bEmit = false;
- }
-
- SetThink( NULL );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : &inputdata -
-//-----------------------------------------------------------------------------
-void CExtinguisherJet::InputEnable( inputdata_t &inputdata )
-{
- TurnOn();
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : &inputdata -
-//-----------------------------------------------------------------------------
-void CExtinguisherJet::InputDisable( inputdata_t &inputdata )
-{
- TurnOff();
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : &inputdata -
-//-----------------------------------------------------------------------------
-void CExtinguisherJet::InputToggle( inputdata_t &inputdata )
-{
- if ( m_bEnabled )
- {
- TurnOff();
- }
- else
- {
- TurnOn();
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CExtinguisherJet::Think( void )
-{
- CBaseEntity::Think();
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CExtinguisherJet::ExtinguishThink( void )
-{
- SetNextThink( gpGlobals->curtime + 0.1f );
-
- if ( m_bEnabled == false )
- return;
-
- if ( m_bAutoExtinguish == false )
- return;
-
- Vector vTestPos;
- Vector vForward, vRight, vUp;
-
- AngleVectors( GetAbsAngles(), &vForward );
-
- vTestPos = GetAbsOrigin() + ( vForward * m_nLength );
-
- trace_t tr;
- UTIL_TraceLine( GetAbsOrigin(), vTestPos, MASK_SHOT, this, COLLISION_GROUP_NONE, &tr );
-
- //Extinguish the fire where we hit
- FireSystem_ExtinguishInRadius( tr.endpos, m_nRadius, m_flStrength );
-
- //Debug visualization
- if ( fire_extinguisher_debug.GetInt() )
- {
- int radius = m_nRadius;
-
- NDebugOverlay::Line( GetAbsOrigin(), tr.endpos, 0, 0, 128, false, 0.1f );
-
- NDebugOverlay::Box( GetAbsOrigin(), Vector(-1, -1, -1), Vector(1, 1, 1), 0, 0, 128, false, 0.1f );
- NDebugOverlay::Box( tr.endpos, Vector(-2, -2, -2), Vector(2, 2, 2), 0, 0, 128, false, 0.1f );
- NDebugOverlay::Box( tr.endpos, Vector(-radius, -radius, -radius), Vector(radius, radius, radius), 0, 0, 255, false, 0.1f );
- }
-}
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include "cbase.h" +#include "extinguisherjet.h" +#include "engine/IEngineSound.h" +#include "fire.h" +#include "ndebugoverlay.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +extern ConVar fire_extinguisher_debug; + +//Networking +IMPLEMENT_SERVERCLASS_ST( CExtinguisherJet, DT_ExtinguisherJet ) + SendPropInt(SENDINFO(m_bEmit), 1, SPROP_UNSIGNED), + SendPropInt(SENDINFO(m_bUseMuzzlePoint), 1, SPROP_UNSIGNED), + SendPropInt(SENDINFO(m_nLength), 32, SPROP_UNSIGNED), + SendPropInt(SENDINFO(m_nSize), 32, SPROP_UNSIGNED), +END_SEND_TABLE() + +//Save/restore +BEGIN_DATADESC( CExtinguisherJet ) + + //Regular fields + DEFINE_FIELD( m_bEmit, FIELD_BOOLEAN ), + + DEFINE_KEYFIELD( m_bEnabled, FIELD_BOOLEAN, "enabled" ), + DEFINE_KEYFIELD( m_nLength, FIELD_INTEGER, "length" ), + DEFINE_KEYFIELD( m_nSize, FIELD_INTEGER, "size" ), + DEFINE_KEYFIELD( m_nRadius, FIELD_INTEGER, "radius" ), + DEFINE_KEYFIELD( m_flStrength,FIELD_FLOAT, "strength" ), + + DEFINE_FIELD( m_bAutoExtinguish, FIELD_BOOLEAN ), + DEFINE_FIELD( m_bUseMuzzlePoint, FIELD_BOOLEAN ), + + DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ), + DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ), + DEFINE_INPUTFUNC( FIELD_VOID, "Toggle", InputToggle ), + + DEFINE_FUNCTION( ExtinguishThink ), + +END_DATADESC() + + +LINK_ENTITY_TO_CLASS( env_extinguisherjet, CExtinguisherJet ); + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +CExtinguisherJet::CExtinguisherJet( void ) +{ + m_bEmit = false; + m_bEnabled = false; + m_bAutoExtinguish = true; + + m_nLength = 128; + m_nSize = 8; + m_flStrength = 0.97f; //FIXME: Stub numbers + m_nRadius = 32; + + // Send to the client even though we don't have a model + AddEFlags( EFL_FORCE_CHECK_TRANSMIT ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CExtinguisherJet::Spawn( void ) +{ + Precache(); + + if ( m_bEnabled ) + { + TurnOn(); + } +} + +void CExtinguisherJet::Precache() +{ + BaseClass::Precache(); + + PrecacheScriptSound( "ExtinguisherJet.TurnOn" ); + PrecacheScriptSound( "ExtinguisherJet.TurnOff" ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CExtinguisherJet::TurnOn( void ) +{ + //Turn on sound + if ( m_bEmit == false ) + { + EmitSound( "ExtinguisherJet.TurnOn" ); + m_bEnabled = m_bEmit = true; + } + + SetThink( ExtinguishThink ); + SetNextThink( gpGlobals->curtime + 0.1f ); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CExtinguisherJet::TurnOff( void ) +{ + //Turn off sound + if ( m_bEmit ) + { + EmitSound( "ExtinguisherJet.TurnOff" ); + m_bEnabled = m_bEmit = false; + } + + SetThink( NULL ); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : &inputdata - +//----------------------------------------------------------------------------- +void CExtinguisherJet::InputEnable( inputdata_t &inputdata ) +{ + TurnOn(); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : &inputdata - +//----------------------------------------------------------------------------- +void CExtinguisherJet::InputDisable( inputdata_t &inputdata ) +{ + TurnOff(); +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : &inputdata - +//----------------------------------------------------------------------------- +void CExtinguisherJet::InputToggle( inputdata_t &inputdata ) +{ + if ( m_bEnabled ) + { + TurnOff(); + } + else + { + TurnOn(); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CExtinguisherJet::Think( void ) +{ + CBaseEntity::Think(); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CExtinguisherJet::ExtinguishThink( void ) +{ + SetNextThink( gpGlobals->curtime + 0.1f ); + + if ( m_bEnabled == false ) + return; + + if ( m_bAutoExtinguish == false ) + return; + + Vector vTestPos; + Vector vForward, vRight, vUp; + + AngleVectors( GetAbsAngles(), &vForward ); + + vTestPos = GetAbsOrigin() + ( vForward * m_nLength ); + + trace_t tr; + UTIL_TraceLine( GetAbsOrigin(), vTestPos, MASK_SHOT, this, COLLISION_GROUP_NONE, &tr ); + + //Extinguish the fire where we hit + FireSystem_ExtinguishInRadius( tr.endpos, m_nRadius, m_flStrength ); + + //Debug visualization + if ( fire_extinguisher_debug.GetInt() ) + { + int radius = m_nRadius; + + NDebugOverlay::Line( GetAbsOrigin(), tr.endpos, 0, 0, 128, false, 0.1f ); + + NDebugOverlay::Box( GetAbsOrigin(), Vector(-1, -1, -1), Vector(1, 1, 1), 0, 0, 128, false, 0.1f ); + NDebugOverlay::Box( tr.endpos, Vector(-2, -2, -2), Vector(2, 2, 2), 0, 0, 128, false, 0.1f ); + NDebugOverlay::Box( tr.endpos, Vector(-radius, -radius, -radius), Vector(radius, radius, radius), 0, 0, 255, false, 0.1f ); + } +} |