diff options
Diffstat (limited to 'mp/src/game/server/env_debughistory.h')
| -rw-r--r-- | mp/src/game/server/env_debughistory.h | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/mp/src/game/server/env_debughistory.h b/mp/src/game/server/env_debughistory.h index 06e4fec5..7bce102a 100644 --- a/mp/src/game/server/env_debughistory.h +++ b/mp/src/game/server/env_debughistory.h @@ -1,35 +1,35 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================
-
-#ifndef ENV_DEBUGHISTORY_H
-#define ENV_DEBUGHISTORY_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-enum debughistorycategories_t
-{
- HISTORY_ENTITY_IO,
- HISTORY_AI_DECISIONS,
- HISTORY_SCENE_PRINT,
- HISTORY_ALYX_BLIND, // TEMP: until we find and fix this bug
- HISTORY_PLAYER_DAMAGE, // record all damage done to the player
-
- // Add new categories here
-
- MAX_HISTORY_CATEGORIES,
-};
-
-#define DISABLE_DEBUG_HISTORY
-
-#if defined(DISABLE_DEBUG_HISTORY)
-#define ADD_DEBUG_HISTORY( category, line ) ((void)0)
-#else
-#define ADD_DEBUG_HISTORY( category, line ) AddDebugHistoryLine( category, line )
-void AddDebugHistoryLine( int iCategory, const char *pszLine );
-#endif
-
-#endif // ENV_DEBUGHISTORY_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//============================================================================= + +#ifndef ENV_DEBUGHISTORY_H +#define ENV_DEBUGHISTORY_H +#ifdef _WIN32 +#pragma once +#endif + +enum debughistorycategories_t +{ + HISTORY_ENTITY_IO, + HISTORY_AI_DECISIONS, + HISTORY_SCENE_PRINT, + HISTORY_ALYX_BLIND, // TEMP: until we find and fix this bug + HISTORY_PLAYER_DAMAGE, // record all damage done to the player + + // Add new categories here + + MAX_HISTORY_CATEGORIES, +}; + +#define DISABLE_DEBUG_HISTORY + +#if defined(DISABLE_DEBUG_HISTORY) +#define ADD_DEBUG_HISTORY( category, line ) ((void)0) +#else +#define ADD_DEBUG_HISTORY( category, line ) AddDebugHistoryLine( category, line ) +void AddDebugHistoryLine( int iCategory, const char *pszLine ); +#endif + +#endif // ENV_DEBUGHISTORY_H |