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-rw-r--r--mp/src/game/server/doors.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/mp/src/game/server/doors.h b/mp/src/game/server/doors.h
index 0de009dc..0a545ecf 100644
--- a/mp/src/game/server/doors.h
+++ b/mp/src/game/server/doors.h
@@ -114,6 +114,7 @@ public:
bool m_bDoorGroup;
bool m_bLocked; // Whether the door is locked
bool m_bIgnoreDebris;
+ bool m_bIgnoreNonPlayerEntsOnBlock; // Non-player entities should never block. This variable needs more letters.
FuncDoorSpawnPos_t m_eSpawnPosition;