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Diffstat (limited to 'mp/src/game/server/damagemodifier.h')
| -rw-r--r-- | mp/src/game/server/damagemodifier.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/mp/src/game/server/damagemodifier.h b/mp/src/game/server/damagemodifier.h new file mode 100644 index 00000000..d15f5b1b --- /dev/null +++ b/mp/src/game/server/damagemodifier.h @@ -0,0 +1,46 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef DAMAGEMODIFIER_H
+#define DAMAGEMODIFIER_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+class CBaseEntity;
+
+
+#include "ehandle.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: Class handling generic damage modification to & from a player
+//-----------------------------------------------------------------------------
+class CDamageModifier
+{
+public:
+ CDamageModifier();
+
+ void AddModifierToEntity( CBaseEntity *pChar );
+ void RemoveModifier();
+
+ void SetModifier( float flDamageScale );
+ float GetModifier() const;
+
+ void SetDoneToMe( bool bDoneToMe );
+ bool IsDamageDoneToMe() const;
+
+ CBaseEntity *GetCharacter() const;
+
+private:
+ float m_flModifier;
+ CHandle<CBaseEntity> m_hEnt;
+ bool m_bDoneToMe; // True = modifies damage done to the entity, false = damage done by the entity
+};
+
+
+#endif // DAMAGEMODIFIER_H
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