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-rw-r--r--mp/src/game/server/ai_basenpc_flyer_new.h116
1 files changed, 58 insertions, 58 deletions
diff --git a/mp/src/game/server/ai_basenpc_flyer_new.h b/mp/src/game/server/ai_basenpc_flyer_new.h
index a20a7ec3..ed99963f 100644
--- a/mp/src/game/server/ai_basenpc_flyer_new.h
+++ b/mp/src/game/server/ai_basenpc_flyer_new.h
@@ -1,58 +1,58 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef AI_BASENPC_FLYER_NEW_H
-#define AI_BASENPC_FLYER_NEW_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "ai_basenpc.h"
-#include "ai_condition.h"
-
-
-enum BaseNPCFlyerConditions_t
-{
- COND_FLYER_MOVE_BLOCKED = LAST_SHARED_CONDITION,
- COND_FLYER_MOVE_IMPOSSIBLE,
-
- // ======================================
- // IMPORTANT: This must be the last enum
- // ======================================
- LAST_FLYER_SHARED_CONDITION
-};
-
-
-//-----------------------------------------------------------------------------
-// The combot.
-//-----------------------------------------------------------------------------
-class CAI_BaseNPCFlyerNew : public CAI_BaseNPC
-{
- DECLARE_CLASS( CAI_BaseNPCFlyerNew, CAI_BaseNPC );
-public:
-// DEFINE_CUSTOM_AI;
-
- virtual void StartTask( const Task_t *pTask );
- virtual void RunTask( const Task_t *pTask );
-
- virtual float GetIdealSpeed( ) const;
- virtual float MinGroundDist(void);
-
- CAI_BaseNPCFlyerNew();
-
-protected:
- // Call this to set up a flyer
- void SpawnFlyer();
-
- // Yarg! Must be chained down from leaf classes...
- void ClearFlyerConditions(void);
-
- // Override this when we had to abort movement
- virtual void AbortedMovement( void ) {}
-};
-
-#endif // AI_BASENPC_FLYER_NEW_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef AI_BASENPC_FLYER_NEW_H
+#define AI_BASENPC_FLYER_NEW_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "ai_basenpc.h"
+#include "ai_condition.h"
+
+
+enum BaseNPCFlyerConditions_t
+{
+ COND_FLYER_MOVE_BLOCKED = LAST_SHARED_CONDITION,
+ COND_FLYER_MOVE_IMPOSSIBLE,
+
+ // ======================================
+ // IMPORTANT: This must be the last enum
+ // ======================================
+ LAST_FLYER_SHARED_CONDITION
+};
+
+
+//-----------------------------------------------------------------------------
+// The combot.
+//-----------------------------------------------------------------------------
+class CAI_BaseNPCFlyerNew : public CAI_BaseNPC
+{
+ DECLARE_CLASS( CAI_BaseNPCFlyerNew, CAI_BaseNPC );
+public:
+// DEFINE_CUSTOM_AI;
+
+ virtual void StartTask( const Task_t *pTask );
+ virtual void RunTask( const Task_t *pTask );
+
+ virtual float GetIdealSpeed( ) const;
+ virtual float MinGroundDist(void);
+
+ CAI_BaseNPCFlyerNew();
+
+protected:
+ // Call this to set up a flyer
+ void SpawnFlyer();
+
+ // Yarg! Must be chained down from leaf classes...
+ void ClearFlyerConditions(void);
+
+ // Override this when we had to abort movement
+ virtual void AbortedMovement( void ) {}
+};
+
+#endif // AI_BASENPC_FLYER_NEW_H