diff options
Diffstat (limited to 'mp/src/game/server/CRagdollMagnet.h')
| -rw-r--r-- | mp/src/game/server/CRagdollMagnet.h | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/mp/src/game/server/CRagdollMagnet.h b/mp/src/game/server/CRagdollMagnet.h new file mode 100644 index 00000000..1268d0c9 --- /dev/null +++ b/mp/src/game/server/CRagdollMagnet.h @@ -0,0 +1,45 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Used to influence the initial force for a dying NPC's ragdoll.
+// Passive entity. Just represents position in the world, radius, force
+//
+// $NoKeywords: $
+//=============================================================================//
+#pragma once
+
+#ifndef CRAGDOLLMAGNET_H
+#define CRAGDOLLMAGNET_H
+
+#define SF_RAGDOLLMAGNET_BAR 0x00000002 // this is a bar magnet.
+
+class CRagdollMagnet : public CPointEntity
+{
+public:
+ DECLARE_CLASS( CRagdollMagnet, CPointEntity );
+ DECLARE_DATADESC();
+
+ Vector GetForceVector( CBaseEntity *pNPC );
+ float GetRadius( void ) { return m_radius; }
+ Vector GetAxisVector( void ) { return m_axis - GetAbsOrigin(); }
+ float DistToPoint( const Vector &vecPoint );
+
+ bool IsEnabled( void ) { return !m_bDisabled; }
+
+ int IsBarMagnet( void ) { return (m_spawnflags & SF_RAGDOLLMAGNET_BAR); }
+
+ static CRagdollMagnet *FindBestMagnet( CBaseEntity *pNPC );
+
+ void Enable( bool bEnable ) { m_bDisabled = !bEnable; }
+
+ // Inputs
+ void InputEnable( inputdata_t &inputdata );
+ void InputDisable( inputdata_t &inputdata );
+
+private:
+ bool m_bDisabled;
+ float m_radius;
+ float m_force;
+ Vector m_axis;
+};
+
+#endif //CRAGDOLLMAGNET_H
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