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-rw-r--r--mp/src/game/client/toggletextureproxy.cpp126
1 files changed, 126 insertions, 0 deletions
diff --git a/mp/src/game/client/toggletextureproxy.cpp b/mp/src/game/client/toggletextureproxy.cpp
new file mode 100644
index 00000000..01d6f088
--- /dev/null
+++ b/mp/src/game/client/toggletextureproxy.cpp
@@ -0,0 +1,126 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "toggletextureproxy.h"
+#include "materialsystem/imaterial.h"
+#include "materialsystem/imaterialvar.h"
+#include "materialsystem/itexture.h"
+#include <KeyValues.h>
+#include "functionproxy.h"
+#include "toolframework_client.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+// forward declarations
+void ToolFramework_RecordMaterialParams( IMaterial *pMaterial );
+
+EXPOSE_INTERFACE( CBaseToggleTextureProxy, IMaterialProxy, "ToggleTexture" IMATERIAL_PROXY_INTERFACE_VERSION );
+
+//-----------------------------------------------------------------------------
+// Constructor, destructor:
+//-----------------------------------------------------------------------------
+
+CBaseToggleTextureProxy::CBaseToggleTextureProxy()
+{
+ Cleanup();
+}
+
+CBaseToggleTextureProxy::~CBaseToggleTextureProxy()
+{
+ Cleanup();
+}
+
+C_BaseEntity *CBaseToggleTextureProxy::BindArgToEntity( void *pArg )
+{
+ IClientRenderable *pRend = (IClientRenderable *)pArg;
+ return pRend->GetIClientUnknown()->GetBaseEntity();
+}
+
+//-----------------------------------------------------------------------------
+// Initialization, shutdown
+//-----------------------------------------------------------------------------
+bool CBaseToggleTextureProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues )
+{
+ char const* pTextureVarName = pKeyValues->GetString( "toggleTextureVar" );
+ if( !pTextureVarName )
+ return false;
+
+ bool foundVar;
+ m_TextureVar = pMaterial->FindVar( pTextureVarName, &foundVar, false );
+ if( !foundVar )
+ return false;
+
+ char const* pTextureFrameNumVarName = pKeyValues->GetString( "toggleTextureFrameNumVar" );
+ if( !pTextureFrameNumVarName )
+ return false;
+
+ m_TextureFrameNumVar = pMaterial->FindVar( pTextureFrameNumVarName, &foundVar, false );
+ if( !foundVar )
+ return false;
+
+ m_WrapAnimation = !!pKeyValues->GetInt( "toggleShouldWrap", 1 );
+ return true;
+}
+
+void CBaseToggleTextureProxy::Cleanup()
+{
+ m_TextureVar = NULL;
+ m_TextureFrameNumVar = NULL;
+}
+
+
+//-----------------------------------------------------------------------------
+// Does the dirty deed
+//-----------------------------------------------------------------------------
+void CBaseToggleTextureProxy::OnBind( void *pC_BaseEntity )
+{
+ assert ( m_TextureVar );
+
+ if (!pC_BaseEntity)
+ return;
+
+ if( m_TextureVar->GetType() != MATERIAL_VAR_TYPE_TEXTURE )
+ {
+ return;
+ }
+
+ ITexture *pTexture = NULL;
+
+ pTexture = m_TextureVar->GetTextureValue();
+
+ if ( pTexture == NULL )
+ return;
+
+ C_BaseEntity *pEntity = BindArgToEntity( pC_BaseEntity );
+
+ if ( pEntity == NULL )
+ return;
+
+ int numFrames = pTexture->GetNumAnimationFrames();
+ int frame = pEntity->GetTextureFrameIndex();
+
+ int intFrame = ((int)frame) % numFrames;
+
+ if ( m_WrapAnimation == false )
+ {
+ if ( frame > numFrames )
+ intFrame = numFrames;
+ }
+
+ m_TextureFrameNumVar->SetIntValue( intFrame );
+
+ if ( ToolsEnabled() )
+ {
+ ToolFramework_RecordMaterialParams( GetMaterial() );
+ }
+}
+
+IMaterial *CBaseToggleTextureProxy::GetMaterial()
+{
+ return m_TextureFrameNumVar->GetOwningMaterial();
+}