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-rw-r--r--mp/src/game/client/sdk/clientmode_sdk.h48
1 files changed, 48 insertions, 0 deletions
diff --git a/mp/src/game/client/sdk/clientmode_sdk.h b/mp/src/game/client/sdk/clientmode_sdk.h
new file mode 100644
index 00000000..db907f17
--- /dev/null
+++ b/mp/src/game/client/sdk/clientmode_sdk.h
@@ -0,0 +1,48 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef SDK_CLIENTMODE_H
+#define SDK_CLIENTMODE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "clientmode_shared.h"
+#include "sdkviewport.h"
+
+class ClientModeSDKNormal : public ClientModeShared
+{
+DECLARE_CLASS( ClientModeSDKNormal, ClientModeShared );
+
+private:
+
+// IClientMode overrides.
+public:
+
+ ClientModeSDKNormal();
+ virtual ~ClientModeSDKNormal();
+
+ virtual void InitViewport();
+
+ virtual float GetViewModelFOV( void );
+
+ int GetDeathMessageStartHeight( void );
+
+ virtual void PostRenderVGui();
+
+
+private:
+
+ // void UpdateSpectatorMode( void );
+
+};
+
+
+extern IClientMode *GetClientModeNormal();
+extern ClientModeSDKNormal* GetClientModeSDKNormal();
+
+
+#endif // SDK_CLIENTMODE_H