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Diffstat (limited to 'mp/src/game/client/clientsideeffects.h')
-rw-r--r--mp/src/game/client/clientsideeffects.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/mp/src/game/client/clientsideeffects.h b/mp/src/game/client/clientsideeffects.h
index c5aa4fd6..fd749565 100644
--- a/mp/src/game/client/clientsideeffects.h
+++ b/mp/src/game/client/clientsideeffects.h
@@ -32,7 +32,10 @@ public:
virtual bool IsActive( void );
// Sets the effect to inactive so it can be destroed
virtual void Destroy( void );
-
+
+ // Sets the effect name (useful for debugging).
+ virtual void SetEffectName( const char *pszName );
+
private:
// Name of effect ( static data )
const char *m_pszName;
@@ -50,6 +53,8 @@ public:
// Add an effect to the list of effects
virtual void AddEffect( CClientSideEffect *effect ) = 0;
+ // Remove the specified effect
+ virtual void RemoveEffect( CClientSideEffect *effect ) = 0;
// Simulate/Update/Draw effects on list
virtual void DrawEffects( double frametime ) = 0;
// Flush out all effects fbrom the list