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path: root/mp/src/game/client/c_vote_controller.cpp
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Diffstat (limited to 'mp/src/game/client/c_vote_controller.cpp')
-rw-r--r--mp/src/game/client/c_vote_controller.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/mp/src/game/client/c_vote_controller.cpp b/mp/src/game/client/c_vote_controller.cpp
index c900c27e..e99372da 100644
--- a/mp/src/game/client/c_vote_controller.cpp
+++ b/mp/src/game/client/c_vote_controller.cpp
@@ -81,7 +81,7 @@ C_VoteController::~C_VoteController()
void C_VoteController::ResetData()
{
m_iActiveIssueIndex = INVALID_ISSUE;
- m_iOnlyTeamToVote = TEAM_INVALID;
+ m_iOnlyTeamToVote = TEAM_UNASSIGNED;
for( int index = 0; index < MAX_VOTE_OPTIONS; index++ )
{
m_nVoteOptionCount[index] = 0;
@@ -118,9 +118,11 @@ void C_VoteController::ClientThink()
{
if ( m_nPotentialVotes > 0 )
{
+#ifdef STAGING_ONLY
// Currently hard-coded to MAX_VOTE_COUNT options per issue
DevMsg( "Votes: Option1 - %d, Option2 - %d, Option3 - %d, Option4 - %d, Option5 - %d\n",
m_nVoteOptionCount[0], m_nVoteOptionCount[1], m_nVoteOptionCount[2], m_nVoteOptionCount[3], m_nVoteOptionCount[4] );
+#endif // STAGING_ONLY
IGameEvent *event = gameeventmanager->CreateEvent( "vote_changed" );
if ( event )