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path: root/mp/src/game/client/c_rope.cpp
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Diffstat (limited to 'mp/src/game/client/c_rope.cpp')
-rw-r--r--mp/src/game/client/c_rope.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/mp/src/game/client/c_rope.cpp b/mp/src/game/client/c_rope.cpp
index 605f4750..9f11fc5d 100644
--- a/mp/src/game/client/c_rope.cpp
+++ b/mp/src/game/client/c_rope.cpp
@@ -193,7 +193,7 @@ public:
if( pReturn == NULL )
{
int iMaxSize = m_QueuedRopeMemory[m_nCurrentStack].GetMaxSize();
- Warning( "Overflowed rope queued rendering memory stack. Needed %d, have %d/%d\n", bytes, iMaxSize - m_QueuedRopeMemory[m_nCurrentStack].GetUsed(), iMaxSize );
+ Warning( "Overflowed rope queued rendering memory stack. Needed %llu, have %d/%d\n", (uint64)bytes, iMaxSize - m_QueuedRopeMemory[m_nCurrentStack].GetUsed(), iMaxSize );
pReturn = malloc( bytes );
m_DeleteOnSwitch[m_nCurrentStack].AddToTail( pReturn );
}