diff options
Diffstat (limited to 'mp/src/game/client/ScreenSpaceEffects.h')
| -rw-r--r-- | mp/src/game/client/ScreenSpaceEffects.h | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/mp/src/game/client/ScreenSpaceEffects.h b/mp/src/game/client/ScreenSpaceEffects.h new file mode 100644 index 00000000..178fbf4b --- /dev/null +++ b/mp/src/game/client/ScreenSpaceEffects.h @@ -0,0 +1,88 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=====================================================================================//
+
+#ifndef SCREENSPACEEFFECTS_H
+#define SCREENSPACEEFFECTS_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+class KeyValues;
+
+
+//------------------------------------------------------------------------------
+// Simple base class for screen space post-processing effects
+//------------------------------------------------------------------------------
+abstract_class IScreenSpaceEffect
+{
+public:
+
+ virtual void Init( ) = 0;
+ virtual void Shutdown( ) = 0;
+
+ virtual void SetParameters( KeyValues *params ) = 0;
+
+ virtual void Render( int x, int y, int w, int h ) = 0;
+
+ virtual void Enable( bool bEnable ) = 0;
+ virtual bool IsEnabled( ) = 0;
+};
+
+
+//------------------------------------------------------------------------------
+// Interface class for managing screen space post-processing effects
+//------------------------------------------------------------------------------
+abstract_class IScreenSpaceEffectManager
+{
+public:
+
+ virtual void InitScreenSpaceEffects( ) = 0;
+ virtual void ShutdownScreenSpaceEffects( ) = 0;
+
+ virtual IScreenSpaceEffect *GetScreenSpaceEffect( const char *pEffectName ) = 0;
+
+ virtual void SetScreenSpaceEffectParams( const char *pEffectName, KeyValues *params ) = 0;
+ virtual void SetScreenSpaceEffectParams( IScreenSpaceEffect *pEffect, KeyValues *params ) = 0;
+
+ virtual void EnableScreenSpaceEffect( const char *pEffectName ) = 0;
+ virtual void EnableScreenSpaceEffect( IScreenSpaceEffect *pEffect ) = 0;
+
+ virtual void DisableScreenSpaceEffect( const char *pEffectName ) = 0;
+ virtual void DisableScreenSpaceEffect( IScreenSpaceEffect *pEffect ) = 0;
+
+ virtual void DisableAllScreenSpaceEffects( ) = 0;
+
+ virtual void RenderEffects( int x, int y, int w, int h ) = 0;
+};
+
+extern IScreenSpaceEffectManager *g_pScreenSpaceEffects;
+
+
+//-------------------------------------------------------------------------------------
+// Registration class for adding screen space effects to the IScreenSpaceEffectManager
+//-------------------------------------------------------------------------------------
+class CScreenSpaceEffectRegistration
+{
+public:
+ CScreenSpaceEffectRegistration( const char *pName, IScreenSpaceEffect *pEffect );
+
+ const char *m_pEffectName;
+ IScreenSpaceEffect *m_pEffect;
+
+ CScreenSpaceEffectRegistration *m_pNext;
+
+ static CScreenSpaceEffectRegistration *s_pHead;
+};
+
+#define ADD_SCREENSPACE_EFFECT( CEffect, pEffectName ) CEffect pEffectName##_effect; \
+ CScreenSpaceEffectRegistration pEffectName##_reg( #pEffectName, &pEffectName##_effect );
+
+
+
+#endif
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