diff options
Diffstat (limited to 'mp/src/devtools/bin/fix_particle_operator_names.pl')
| -rw-r--r-- | mp/src/devtools/bin/fix_particle_operator_names.pl | 220 |
1 files changed, 110 insertions, 110 deletions
diff --git a/mp/src/devtools/bin/fix_particle_operator_names.pl b/mp/src/devtools/bin/fix_particle_operator_names.pl index 86fd0f0f..c0f5ee06 100644 --- a/mp/src/devtools/bin/fix_particle_operator_names.pl +++ b/mp/src/devtools/bin/fix_particle_operator_names.pl @@ -1,110 +1,110 @@ -#!perl
-use File::Find;
-
-&BuildRemapTable;
-
-find(\&convert, "." );
-
-
-sub convert
- {
- return unless (/\.pcf$/i);
- return if (/^tmp\.pcf$/i);
- return if (/^tmp2\.pcf$/i);
- return if (/360\.pcf$/i);
- print STDERR "process ", $File::Find::name," ($_) dir=",`cd`," \n";
- my $fname=$_;
- print `p4 edit $fname`;
- print `dmxconvert -i $_ -o tmp.pcf -oe keyvalues2`;
- open(TMP, "tmp.pcf" ) || return;
- open(OUT, ">tmp2.pcf" ) || die;
- while(<TMP>)
- {
- s/[\n\r]//g;
- if ( (/^(\s*\"functionName\"\s*\"string\"\s*\")(.*)\"(.*)$/) &&
- length($map{$2}) )
- {
- $_=$1.$map{$2}.'"'.$3;
- }
- if ( (/^(\s*\"name\"\s*\"string\"\s*\")(.*)\"(.*)$/) &&
- length($map{$2}) )
- {
- $_=$1.$map{$2}.'"'.$3;
- }
- print OUT "$_\n";
- }
- close OUT;
- close TMP;
- print `dmxconvert -i tmp2.pcf -o $fname -ie keyvalues2 -oe binary`;
- unlink "tmp.pcf";
- unlink "tmp2.pcf";
-}
-
-
-
-
-
-
-
-
-
-
-
-
-sub BuildRemapTable
-{
- $map{"alpha_fade"}= "Alpha Fade and Decay";
- $map{"alpha_fade_in_random"}= "Alpha Fade In Random";
- $map{"alpha_fade_out_random"}= "Alpha Fade Out Random";
- $map{"basic_movement"}= "Movement Basic";
- $map{"color_fade"}= "Color Fade";
- $map{"controlpoint_light"}= "Color Light From Control Point";
- $map{"Dampen Movement Relative to Control Point"}= "Movement Dampen Relative to Control Point";
- $map{"Distance Between Control Points Scale"}= "Remap Distance Between Two Control Points to Scalar";
- $map{"Distance to Control Points Scale"}= "Remap Distance to Control Point to Scalar";
- $map{"lifespan_decay"}= "Lifespan Decay";
- $map{"lock to bone"}= "Movement Lock to Bone";
- $map{"postion_lock_to_controlpoint"}= "Movement Lock to Control Point";
- $map{"maintain position along path"}= "Movement Maintain Position Along Path";
- $map{"Match Particle Velocities"}= "Movement Match Particle Velocities";
- $map{"Max Velocity"}= "Movement Max Velocity";
- $map{"noise"}= "Noise Scalar";
- $map{"vector noise"}= "Noise Vector";
- $map{"oscillate_scalar"}= "Oscillate Scalar";
- $map{"oscillate_vector"}= "Oscillate Vector";
- $map{"Orient Rotation to 2D Direction"}= "Rotation Orient to 2D Direction";
- $map{"radius_scale"}= "Radius Scale";
- $map{"Random Cull"}= "Cull Random";
- $map{"remap_scalar"}= "Remap Scalar";
- $map{"rotation_movement"}= "Rotation Basic";
- $map{"rotation_spin"}= "Rotation Spin Roll";
- $map{"rotation_spin yaw"}= "Rotation Spin Yaw";
- $map{"alpha_random"}= "Alpha Random";
- $map{"color_random"}= "Color Random";
- $map{"create from parent particles"}= "Position From Parent Particles";
- $map{"Create In Hierarchy"}= "Position In CP Hierarchy";
- $map{"random position along path"}= "Position Along Path Random";
- $map{"random position on model"}= "Position on Model Random";
- $map{"sequential position along path"}= "Position Along Path Sequential";
- $map{"position_offset_random"}= "Position Modify Offset Random";
- $map{"position_warp_random"}= "Position Modify Warp Random";
- $map{"position_within_box"}= "Position Within Box Random";
- $map{"position_within_sphere"}= "Position Within Sphere Random";
- $map{"Inherit Velocity"}= "Velocity Inherit from Control Point";
- $map{"Initial Repulsion Velocity"}= "Velocity Repulse from World";
- $map{"Initial Velocity Noise"}= "Velocity Noise";
- $map{"Initial Scalar Noise"}= "Remap Noise to Scalar";
- $map{"Lifespan from distance to world"}= "Lifetime from Time to Impact";
- $map{"Pre-Age Noise"}= "Lifetime Pre-Age Noise";
- $map{"lifetime_random"}= "Lifetime Random";
- $map{"radius_random"}= "Radius Random";
- $map{"random yaw"}= "Rotation Yaw Random";
- $map{"Randomly Flip Yaw"}= "Rotation Yaw Flip Random";
- $map{"rotation_random"}= "Rotation Random";
- $map{"rotation_speed_random"}= "Rotation Speed Random";
- $map{"sequence_random"}= "Sequence Random";
- $map{"second_sequence_random"}= "Sequence Two Random";
- $map{"trail_length_random"}= "Trail Length Random";
- $map{"velocity_random"}= "Velocity Random";
-}
-
+#!perl +use File::Find; + +&BuildRemapTable; + +find(\&convert, "." ); + + +sub convert + { + return unless (/\.pcf$/i); + return if (/^tmp\.pcf$/i); + return if (/^tmp2\.pcf$/i); + return if (/360\.pcf$/i); + print STDERR "process ", $File::Find::name," ($_) dir=",`cd`," \n"; + my $fname=$_; + print `p4 edit $fname`; + print `dmxconvert -i $_ -o tmp.pcf -oe keyvalues2`; + open(TMP, "tmp.pcf" ) || return; + open(OUT, ">tmp2.pcf" ) || die; + while(<TMP>) + { + s/[\n\r]//g; + if ( (/^(\s*\"functionName\"\s*\"string\"\s*\")(.*)\"(.*)$/) && + length($map{$2}) ) + { + $_=$1.$map{$2}.'"'.$3; + } + if ( (/^(\s*\"name\"\s*\"string\"\s*\")(.*)\"(.*)$/) && + length($map{$2}) ) + { + $_=$1.$map{$2}.'"'.$3; + } + print OUT "$_\n"; + } + close OUT; + close TMP; + print `dmxconvert -i tmp2.pcf -o $fname -ie keyvalues2 -oe binary`; + unlink "tmp.pcf"; + unlink "tmp2.pcf"; +} + + + + + + + + + + + + +sub BuildRemapTable +{ + $map{"alpha_fade"}= "Alpha Fade and Decay"; + $map{"alpha_fade_in_random"}= "Alpha Fade In Random"; + $map{"alpha_fade_out_random"}= "Alpha Fade Out Random"; + $map{"basic_movement"}= "Movement Basic"; + $map{"color_fade"}= "Color Fade"; + $map{"controlpoint_light"}= "Color Light From Control Point"; + $map{"Dampen Movement Relative to Control Point"}= "Movement Dampen Relative to Control Point"; + $map{"Distance Between Control Points Scale"}= "Remap Distance Between Two Control Points to Scalar"; + $map{"Distance to Control Points Scale"}= "Remap Distance to Control Point to Scalar"; + $map{"lifespan_decay"}= "Lifespan Decay"; + $map{"lock to bone"}= "Movement Lock to Bone"; + $map{"postion_lock_to_controlpoint"}= "Movement Lock to Control Point"; + $map{"maintain position along path"}= "Movement Maintain Position Along Path"; + $map{"Match Particle Velocities"}= "Movement Match Particle Velocities"; + $map{"Max Velocity"}= "Movement Max Velocity"; + $map{"noise"}= "Noise Scalar"; + $map{"vector noise"}= "Noise Vector"; + $map{"oscillate_scalar"}= "Oscillate Scalar"; + $map{"oscillate_vector"}= "Oscillate Vector"; + $map{"Orient Rotation to 2D Direction"}= "Rotation Orient to 2D Direction"; + $map{"radius_scale"}= "Radius Scale"; + $map{"Random Cull"}= "Cull Random"; + $map{"remap_scalar"}= "Remap Scalar"; + $map{"rotation_movement"}= "Rotation Basic"; + $map{"rotation_spin"}= "Rotation Spin Roll"; + $map{"rotation_spin yaw"}= "Rotation Spin Yaw"; + $map{"alpha_random"}= "Alpha Random"; + $map{"color_random"}= "Color Random"; + $map{"create from parent particles"}= "Position From Parent Particles"; + $map{"Create In Hierarchy"}= "Position In CP Hierarchy"; + $map{"random position along path"}= "Position Along Path Random"; + $map{"random position on model"}= "Position on Model Random"; + $map{"sequential position along path"}= "Position Along Path Sequential"; + $map{"position_offset_random"}= "Position Modify Offset Random"; + $map{"position_warp_random"}= "Position Modify Warp Random"; + $map{"position_within_box"}= "Position Within Box Random"; + $map{"position_within_sphere"}= "Position Within Sphere Random"; + $map{"Inherit Velocity"}= "Velocity Inherit from Control Point"; + $map{"Initial Repulsion Velocity"}= "Velocity Repulse from World"; + $map{"Initial Velocity Noise"}= "Velocity Noise"; + $map{"Initial Scalar Noise"}= "Remap Noise to Scalar"; + $map{"Lifespan from distance to world"}= "Lifetime from Time to Impact"; + $map{"Pre-Age Noise"}= "Lifetime Pre-Age Noise"; + $map{"lifetime_random"}= "Lifetime Random"; + $map{"radius_random"}= "Radius Random"; + $map{"random yaw"}= "Rotation Yaw Random"; + $map{"Randomly Flip Yaw"}= "Rotation Yaw Flip Random"; + $map{"rotation_random"}= "Rotation Random"; + $map{"rotation_speed_random"}= "Rotation Speed Random"; + $map{"sequence_random"}= "Sequence Random"; + $map{"second_sequence_random"}= "Sequence Two Random"; + $map{"trail_length_random"}= "Trail Length Random"; + $map{"velocity_random"}= "Velocity Random"; +} + |