diff options
Diffstat (limited to 'mp/src/common/replay/rendermovieparams.h')
| -rw-r--r-- | mp/src/common/replay/rendermovieparams.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/mp/src/common/replay/rendermovieparams.h b/mp/src/common/replay/rendermovieparams.h new file mode 100644 index 00000000..8076d8e6 --- /dev/null +++ b/mp/src/common/replay/rendermovieparams.h @@ -0,0 +1,62 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//=======================================================================================//
+
+#ifndef RENDERMOVIEPARAMS_H
+#define RENDERMOVIEPARAMS_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+//----------------------------------------------------------------------------------------
+
+#include "tier1/utlstring.h"
+#include "tier1/strtools.h"
+#include "replay/replayhandle.h"
+#include "replay/shared_defs.h"
+#include "video/ivideoservices.h"
+
+//----------------------------------------------------------------------------------------
+
+typedef unsigned int MovieHandle_t;
+
+struct RenderMovieParams_t
+{
+ inline RenderMovieParams_t() : m_iPerformance( -1 ) { V_memset( this, 0, sizeof( RenderMovieParams_t ) ); m_Settings.m_FPS.SetFPS( 0, false ); }
+
+ ReplayHandle_t m_hReplay;
+ int m_iPerformance; // -1 for default view, otherwise this is an index into the replay's m_vecPerformances vector.
+ wchar_t m_wszTitle[MAX_REPLAY_TITLE_LENGTH];
+ char m_szVideoPreset[64];
+ char m_szExtension[16]; // File extension
+ bool m_bQuitWhenFinished;
+ bool m_bExportRaw; // Export movie as raw TGA frames and a .WAV
+ float m_flEngineFps;
+
+ struct ReplayRenderSettings_t
+ {
+ uint16 m_nWidth;
+ uint16 m_nHeight;
+ int8 m_nMotionBlurQuality; // [0,MAX_MOTION_BLUR_QUALITY]
+ VideoFrameRate_t m_FPS; // Actual framerate can be calculated with m_FPS.GetFps()
+ VideoEncodeCodec_t m_Codec;
+ bool m_bMotionBlurEnabled; // Motion blur enabled?
+ bool m_bAAEnabled; // Antialiasing enabled?
+ int8 m_nEncodingQuality; // [0,100]
+ bool m_bRaw; // This movie was exported as raw TGA frames and a .WAV file?
+ }
+ m_Settings;
+};
+
+typedef RenderMovieParams_t::ReplayRenderSettings_t ReplayRenderSettings_t;
+
+//----------------------------------------------------------------------------------------
+
+#define MAX_DOF_QUALITY 2
+#define MAX_MOTION_BLUR_QUALITY 3
+#define SUBPIXEL_JITTER_SAMPLES 16
+#define CHEAP_DOF_SAMPLES 4
+
+//----------------------------------------------------------------------------------------
+
+#endif // RENDERMOVIEPARAMS_H
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