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-rw-r--r--mp/src/common/replay/ireplayperformanceplaybackhandler.h72
1 files changed, 36 insertions, 36 deletions
diff --git a/mp/src/common/replay/ireplayperformanceplaybackhandler.h b/mp/src/common/replay/ireplayperformanceplaybackhandler.h
index bb3ad111..2d3146f0 100644
--- a/mp/src/common/replay/ireplayperformanceplaybackhandler.h
+++ b/mp/src/common/replay/ireplayperformanceplaybackhandler.h
@@ -1,36 +1,36 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-//=======================================================================================//
-
-#ifndef IREPLAYPERFORMANCEPLAYBACKHANDLER_H
-#define IREPLAYPERFORMANCEPLAYBACKHANDLER_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-//----------------------------------------------------------------------------------------
-
-#include "interface.h"
-#include "replay/ireplayperformancecontroller.h"
-
-//----------------------------------------------------------------------------------------
-
-class Vector;
-class QAngle;
-
-//----------------------------------------------------------------------------------------
-
-class IReplayPerformancePlaybackHandler : public IBaseInterface
-{
-public:
- virtual void OnEvent_Camera_Change_FirstPerson( float flTime, int nEntityIndex ) = 0;
- virtual void OnEvent_Camera_Change_ThirdPerson( float flTime, int nEntityIndex ) = 0;
- virtual void OnEvent_Camera_Change_Free( float flTime ) = 0;
- virtual void OnEvent_Camera_ChangePlayer( float flTime, int nEntIndex ) = 0;
- virtual void OnEvent_Camera_SetView( const SetViewParams_t &params ) = 0;
- virtual void OnEvent_TimeScale( float flTime, float flScale ) = 0;
-};
-
-//----------------------------------------------------------------------------------------
-
-#endif // IREPLAYPERFORMANCEPLAYBACKHANDLER_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+//=======================================================================================//
+
+#ifndef IREPLAYPERFORMANCEPLAYBACKHANDLER_H
+#define IREPLAYPERFORMANCEPLAYBACKHANDLER_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+//----------------------------------------------------------------------------------------
+
+#include "interface.h"
+#include "replay/ireplayperformancecontroller.h"
+
+//----------------------------------------------------------------------------------------
+
+class Vector;
+class QAngle;
+
+//----------------------------------------------------------------------------------------
+
+class IReplayPerformancePlaybackHandler : public IBaseInterface
+{
+public:
+ virtual void OnEvent_Camera_Change_FirstPerson( float flTime, int nEntityIndex ) = 0;
+ virtual void OnEvent_Camera_Change_ThirdPerson( float flTime, int nEntityIndex ) = 0;
+ virtual void OnEvent_Camera_Change_Free( float flTime ) = 0;
+ virtual void OnEvent_Camera_ChangePlayer( float flTime, int nEntIndex ) = 0;
+ virtual void OnEvent_Camera_SetView( const SetViewParams_t &params ) = 0;
+ virtual void OnEvent_TimeScale( float flTime, float flScale ) = 0;
+};
+
+//----------------------------------------------------------------------------------------
+
+#endif // IREPLAYPERFORMANCEPLAYBACKHANDLER_H