diff options
Diffstat (limited to 'mp/src/common/proto_version.h')
| -rw-r--r-- | mp/src/common/proto_version.h | 98 |
1 files changed, 49 insertions, 49 deletions
diff --git a/mp/src/common/proto_version.h b/mp/src/common/proto_version.h index e9ccfe1d..c4e7ca04 100644 --- a/mp/src/common/proto_version.h +++ b/mp/src/common/proto_version.h @@ -1,49 +1,49 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-#if !defined( PROTO_VERSION_H )
-#define PROTO_VERSION_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-// The current network protocol version. Changing this makes clients and servers incompatible
-#define PROTOCOL_VERSION 24
-
-#define DEMO_BACKWARDCOMPATABILITY
-
-// For backward compatibility of demo files (NET_MAX_PAYLOAD_BITS went away)
-#define PROTOCOL_VERSION_23 23
-
-// For backward compatibility of demo files (sound index bits used to = 13 )
-#define PROTOCOL_VERSION_22 22
-
-// For backward compatibility of demo files (before the special DSP was shipped to public)
-#define PROTOCOL_VERSION_21 21
-
-// For backward compatibility of demo files (old-style dynamic model loading)
-#define PROTOCOL_VERSION_20 20
-
-// For backward compatibility of demo files (post Halloween sound flag extra bit)
-#define PROTOCOL_VERSION_19 19
-
-// For backward compatibility of demo files (pre Halloween sound flag extra bit)
-#define PROTOCOL_VERSION_18 18
-
-// For backward compatibility of demo files (MD5 in map version)
-#define PROTOCOL_VERSION_17 17
-
-// For backward compatibility of demo files (create string tables compression flag)
-#define PROTOCOL_VERSION_14 14
-
-// For backward compatibility of demo files
-#define PROTOCOL_VERSION_12 12
-
-// The PROTOCOL_VERSION when replay shipped to public
-#define PROTOCOL_VERSION_REPLAY 16
-
-#endif
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +#if !defined( PROTO_VERSION_H ) +#define PROTO_VERSION_H +#ifdef _WIN32 +#pragma once +#endif + +// The current network protocol version. Changing this makes clients and servers incompatible +#define PROTOCOL_VERSION 24 + +#define DEMO_BACKWARDCOMPATABILITY + +// For backward compatibility of demo files (NET_MAX_PAYLOAD_BITS went away) +#define PROTOCOL_VERSION_23 23 + +// For backward compatibility of demo files (sound index bits used to = 13 ) +#define PROTOCOL_VERSION_22 22 + +// For backward compatibility of demo files (before the special DSP was shipped to public) +#define PROTOCOL_VERSION_21 21 + +// For backward compatibility of demo files (old-style dynamic model loading) +#define PROTOCOL_VERSION_20 20 + +// For backward compatibility of demo files (post Halloween sound flag extra bit) +#define PROTOCOL_VERSION_19 19 + +// For backward compatibility of demo files (pre Halloween sound flag extra bit) +#define PROTOCOL_VERSION_18 18 + +// For backward compatibility of demo files (MD5 in map version) +#define PROTOCOL_VERSION_17 17 + +// For backward compatibility of demo files (create string tables compression flag) +#define PROTOCOL_VERSION_14 14 + +// For backward compatibility of demo files +#define PROTOCOL_VERSION_12 12 + +// The PROTOCOL_VERSION when replay shipped to public +#define PROTOCOL_VERSION_REPLAY 16 + +#endif |