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Diffstat (limited to 'mp/src/common/proto_version.h')
-rw-r--r--mp/src/common/proto_version.h98
1 files changed, 49 insertions, 49 deletions
diff --git a/mp/src/common/proto_version.h b/mp/src/common/proto_version.h
index e9ccfe1d..c4e7ca04 100644
--- a/mp/src/common/proto_version.h
+++ b/mp/src/common/proto_version.h
@@ -1,49 +1,49 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-#if !defined( PROTO_VERSION_H )
-#define PROTO_VERSION_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-// The current network protocol version. Changing this makes clients and servers incompatible
-#define PROTOCOL_VERSION 24
-
-#define DEMO_BACKWARDCOMPATABILITY
-
-// For backward compatibility of demo files (NET_MAX_PAYLOAD_BITS went away)
-#define PROTOCOL_VERSION_23 23
-
-// For backward compatibility of demo files (sound index bits used to = 13 )
-#define PROTOCOL_VERSION_22 22
-
-// For backward compatibility of demo files (before the special DSP was shipped to public)
-#define PROTOCOL_VERSION_21 21
-
-// For backward compatibility of demo files (old-style dynamic model loading)
-#define PROTOCOL_VERSION_20 20
-
-// For backward compatibility of demo files (post Halloween sound flag extra bit)
-#define PROTOCOL_VERSION_19 19
-
-// For backward compatibility of demo files (pre Halloween sound flag extra bit)
-#define PROTOCOL_VERSION_18 18
-
-// For backward compatibility of demo files (MD5 in map version)
-#define PROTOCOL_VERSION_17 17
-
-// For backward compatibility of demo files (create string tables compression flag)
-#define PROTOCOL_VERSION_14 14
-
-// For backward compatibility of demo files
-#define PROTOCOL_VERSION_12 12
-
-// The PROTOCOL_VERSION when replay shipped to public
-#define PROTOCOL_VERSION_REPLAY 16
-
-#endif
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#if !defined( PROTO_VERSION_H )
+#define PROTO_VERSION_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+// The current network protocol version. Changing this makes clients and servers incompatible
+#define PROTOCOL_VERSION 24
+
+#define DEMO_BACKWARDCOMPATABILITY
+
+// For backward compatibility of demo files (NET_MAX_PAYLOAD_BITS went away)
+#define PROTOCOL_VERSION_23 23
+
+// For backward compatibility of demo files (sound index bits used to = 13 )
+#define PROTOCOL_VERSION_22 22
+
+// For backward compatibility of demo files (before the special DSP was shipped to public)
+#define PROTOCOL_VERSION_21 21
+
+// For backward compatibility of demo files (old-style dynamic model loading)
+#define PROTOCOL_VERSION_20 20
+
+// For backward compatibility of demo files (post Halloween sound flag extra bit)
+#define PROTOCOL_VERSION_19 19
+
+// For backward compatibility of demo files (pre Halloween sound flag extra bit)
+#define PROTOCOL_VERSION_18 18
+
+// For backward compatibility of demo files (MD5 in map version)
+#define PROTOCOL_VERSION_17 17
+
+// For backward compatibility of demo files (create string tables compression flag)
+#define PROTOCOL_VERSION_14 14
+
+// For backward compatibility of demo files
+#define PROTOCOL_VERSION_12 12
+
+// The PROTOCOL_VERSION when replay shipped to public
+#define PROTOCOL_VERSION_REPLAY 16
+
+#endif