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-rw-r--r--mp/game/mod_hl2mp/scripts/soundscapes_strike.txt104
1 files changed, 52 insertions, 52 deletions
diff --git a/mp/game/mod_hl2mp/scripts/soundscapes_strike.txt b/mp/game/mod_hl2mp/scripts/soundscapes_strike.txt
index c071c2c4..adcb82b0 100644
--- a/mp/game/mod_hl2mp/scripts/soundscapes_strike.txt
+++ b/mp/game/mod_hl2mp/scripts/soundscapes_strike.txt
@@ -1,53 +1,53 @@
-"strike_ware"
-{
- "dsp" "1"
- // The ambient sounds of the warehouse
- "playlooping"
- {
- "volume" "0.1"
- "pitch" "100"
- "soundlevel" "SNDLVL_90dB"
- "wave" "ambient/atmosphere/ambience_base.wav"
- }
-
-
- "playlooping"
- {
- "volume" "0.15"
- "wave" "ambient/atmosphere/indoor2.wav"
- "pitch" "100"
- }
-
-
-
-}
-
-
-"strike_outside"
-{
-
-
- "playlooping"
- {
- "volume" "0.25"
- "wave" "ambient/wind/wind1.wav"
- "pitch" "100"
- }
-
-
- "playsoundscape"
- {
- "name" "d1_canals.util_tunnel_windgusts"
- "volume" "0.7"
- }
-
- "playsoundscape"
- {
- "name" "d1_canals.util_birds"
- "volume" "0.25"
- }
-
-
-
-
+"strike_ware"
+{
+ "dsp" "1"
+ // The ambient sounds of the warehouse
+ "playlooping"
+ {
+ "volume" "0.1"
+ "pitch" "100"
+ "soundlevel" "SNDLVL_90dB"
+ "wave" "ambient/atmosphere/ambience_base.wav"
+ }
+
+
+ "playlooping"
+ {
+ "volume" "0.15"
+ "wave" "ambient/atmosphere/indoor2.wav"
+ "pitch" "100"
+ }
+
+
+
+}
+
+
+"strike_outside"
+{
+
+
+ "playlooping"
+ {
+ "volume" "0.25"
+ "wave" "ambient/wind/wind1.wav"
+ "pitch" "100"
+ }
+
+
+ "playsoundscape"
+ {
+ "name" "d1_canals.util_tunnel_windgusts"
+ "volume" "0.7"
+ }
+
+ "playsoundscape"
+ {
+ "name" "d1_canals.util_birds"
+ "volume" "0.25"
+ }
+
+
+
+
} \ No newline at end of file