diff options
Diffstat (limited to 'mp/game/mod_hl2mp/scripts/soundscapes_labs.txt')
| -rw-r--r-- | mp/game/mod_hl2mp/scripts/soundscapes_labs.txt | 552 |
1 files changed, 276 insertions, 276 deletions
diff --git a/mp/game/mod_hl2mp/scripts/soundscapes_labs.txt b/mp/game/mod_hl2mp/scripts/soundscapes_labs.txt index 7d2e6b9a..5a7bc569 100644 --- a/mp/game/mod_hl2mp/scripts/soundscapes_labs.txt +++ b/mp/game/mod_hl2mp/scripts/soundscapes_labs.txt @@ -1,276 +1,276 @@ -
-
-"labs_mp"
-{
-
-
- "playlooping"
- {
- "volume" ".12"
- "pitch" "100"
- "wave" "ambient/machines/lab_loop1.wav"
- }
-
- "playlooping"
- {
- "volume" ".4"
- "pitch" "100"
- "wave" "ambient/machines/combine_shield_loop3.wav"
- "position" "0"
- // tele snd
- }
-
- "playlooping"
- {
- "volume" ".3"
- "pitch" "100"
- "wave" "ambient/atmosphere/noise2.wav"
- "position" "0"
- // tele snd
- }
-
- "playrandom"
- {
- "time" "8, 15"
- "volume" "0.3,0.5"
- "pitch" "100"
- "soundlevel" "SNDLVL_NORM"
- "rndwave"
- {
- "wave" "npc/headcrab/alert1.wav"
- "wave" "npc/headcrab/idle1.wav"
- "wave" "npc/headcrab/idle2.wav"
- "wave" "npc/headcrab/idle3.wav"
-
-
- }
- "position" "1"
- // lamarr
- }
-
-
-
-
-}
-
-
-
-
-
-
-
-
-
-
-"under_boiler"
-{
- "playlooping"
- {
- "volume" "0.2"
- "pitch" "100"
- "wave" "ambient/atmosphere/ambience5.wav"
- }
-
- "playlooping"
- {
- "volume" "0.07"
- "pitch" "100"
- "wave" "ambient/atmosphere/underground.wav"
- }
-
- "playlooping"
- {
- "volume" "0.06"
- "pitch" "100"
- "wave" "ambient/machines/thumper_amb.wav"
- }
-
-
- "playlooping"
- {
- "volume" ".08"
- "pitch" "85"
- "wave" "ambient/gas/steam_loop1.wav"
- "position" "1"
- // Steam pipe
- }
-
-
-
-
-}
-
-
-
-
-
-
-
-"under_tunnels"
-{
- "playlooping"
- {
- "volume" "0.1"
- "pitch" "100"
- "wave" "ambient/atmosphere/cargo_hold2.wav"
- }
-
- "playlooping"
- {
- "volume" "0.2"
- "pitch" "80"
- "wave" "ambient/wind/wind_tunnel1.wav"
- }
-
- "playlooping"
- {
- "volume" ".08"
- "pitch" "85"
- "wave" "ambient/gas/steam_loop1.wav"
- "position" "0"
- // Steam pipe
- }
-
-}
-
-
-"under_basement1"
-{
- "playlooping"
- {
- "volume" "0.07"
- "pitch" "100"
- "wave" "ambient/atmosphere/cargo_hold2.wav"
- }
-
- "playlooping"
- {
- "volume" "0.2"
- "pitch" "80"
- "wave" "ambient/wind/wind_tunnel1.wav"
- }
-
- "playlooping"
- {
- "volume" "0.15"
- "pitch" "100"
- "wave" "ambient/wind/wasteland_wind.wav"
- }
-
- "playlooping"
- {
- "volume" "0.1"
- "pitch" "90"
- "wave" "ambient/atmosphere/quiet_cellblock_amb.wav"
- }
-
- "playlooping"
- {
- "volume" ".08"
- "pitch" "85"
- "wave" "ambient/gas/steam_loop1.wav"
- "position" "0"
- // Steam pipe
- }
-
-
-}
-
-
-"combine_tunnel"
-{
-
- "dsp" "1"
- "playlooping"
- {
- "volume" "0.3"
- "pitch" "100"
- "wave" "ambient/levels/citadel/citadel_drone_loop6.wav"
- }
-
-
-
- "playrandom"
- {
- "time" "8, 30"
- "volume" "0.05,0.1"
- "pitch" "90,110"
- "soundlevel" "SNDLVL_140dB"
- "rndwave"
- {
- "wave" "ambient/levels/citadel/strange_talk1.wav"
- "wave" "ambient/levels/citadel/strange_talk3.wav"
- "wave" "ambient/levels/citadel/strange_talk4.wav"
- "wave" "ambient/levels/citadel/strange_talk5.wav"
- "wave" "ambient/levels/citadel/strange_talk6.wav"
- "wave" "ambient/levels/citadel/strange_talk7.wav"
- "wave" "ambient/levels/citadel/strange_talk8.wav"
- "wave" "ambient/levels/citadel/strange_talk9.wav"
- "wave" "ambient/levels/citadel/strange_talk10.wav"
- "wave" "ambient/levels/citadel/strange_talk11.wav"
-
- }
- }
-
-
- "playrandom"
- {
- "time" "20, 35"
- "volume" "0.08,0.15"
- "pitch" "90,110"
- "soundlevel" "SNDLVL_140dB"
- "position" "0"
- "rndwave"
- {
- "wave" "npc/combine_soldier/vo/weaponsoffsafeprepforcontact.wav"
- "wave" "npc/combine_soldier/vo/teamdeployedandscanning.wav"
- "wave" "npc/combine_soldier/vo/unitismovingin.wav"
- "wave" "npc/combine_soldier/vo/sweepingin.wav"
- "wave" "npc/combine_soldier/vo/targetcompromisedmovein.wav"
- "wave" "npc/combine_soldier/vo/stabilizationteamhassector.wav"
- "wave" "npc/combine_soldier/vo/overwatchrequestreinforcement.wav"
- "wave" "npc/combine_soldier/vo/overwatchtarget1sterilized.wav"
-
-
- }
- }
-
- "playrandom"
- {
- "time" "45, 120"
- "volume" "0.01,0.1"
- "pitch" "90,115"
- "soundlevel" "SNDLVL_140dB"
- "rndwave"
- {
- "wave" "*ambient/levels/citadel/citadel_ambient_voices1.wav"
-
- }
- }
-
-
- "playlooping"
- {
- "volume" "0.08"
- "pitch" "100"
- "wave" "ambient/atmosphere/underground.wav"
- }
-
- "playlooping"
- {
- "volume" "0.25"
- "pitch" "80"
- "wave" "ambient/wind/wind_tunnel1.wav"
- }
-
-}
-
-
-
-
-
-
-
-
-
-
+ + +"labs_mp" +{ + + + "playlooping" + { + "volume" ".12" + "pitch" "100" + "wave" "ambient/machines/lab_loop1.wav" + } + + "playlooping" + { + "volume" ".4" + "pitch" "100" + "wave" "ambient/machines/combine_shield_loop3.wav" + "position" "0" + // tele snd + } + + "playlooping" + { + "volume" ".3" + "pitch" "100" + "wave" "ambient/atmosphere/noise2.wav" + "position" "0" + // tele snd + } + + "playrandom" + { + "time" "8, 15" + "volume" "0.3,0.5" + "pitch" "100" + "soundlevel" "SNDLVL_NORM" + "rndwave" + { + "wave" "npc/headcrab/alert1.wav" + "wave" "npc/headcrab/idle1.wav" + "wave" "npc/headcrab/idle2.wav" + "wave" "npc/headcrab/idle3.wav" + + + } + "position" "1" + // lamarr + } + + + + +} + + + + + + + + + + +"under_boiler" +{ + "playlooping" + { + "volume" "0.2" + "pitch" "100" + "wave" "ambient/atmosphere/ambience5.wav" + } + + "playlooping" + { + "volume" "0.07" + "pitch" "100" + "wave" "ambient/atmosphere/underground.wav" + } + + "playlooping" + { + "volume" "0.06" + "pitch" "100" + "wave" "ambient/machines/thumper_amb.wav" + } + + + "playlooping" + { + "volume" ".08" + "pitch" "85" + "wave" "ambient/gas/steam_loop1.wav" + "position" "1" + // Steam pipe + } + + + + +} + + + + + + + +"under_tunnels" +{ + "playlooping" + { + "volume" "0.1" + "pitch" "100" + "wave" "ambient/atmosphere/cargo_hold2.wav" + } + + "playlooping" + { + "volume" "0.2" + "pitch" "80" + "wave" "ambient/wind/wind_tunnel1.wav" + } + + "playlooping" + { + "volume" ".08" + "pitch" "85" + "wave" "ambient/gas/steam_loop1.wav" + "position" "0" + // Steam pipe + } + +} + + +"under_basement1" +{ + "playlooping" + { + "volume" "0.07" + "pitch" "100" + "wave" "ambient/atmosphere/cargo_hold2.wav" + } + + "playlooping" + { + "volume" "0.2" + "pitch" "80" + "wave" "ambient/wind/wind_tunnel1.wav" + } + + "playlooping" + { + "volume" "0.15" + "pitch" "100" + "wave" "ambient/wind/wasteland_wind.wav" + } + + "playlooping" + { + "volume" "0.1" + "pitch" "90" + "wave" "ambient/atmosphere/quiet_cellblock_amb.wav" + } + + "playlooping" + { + "volume" ".08" + "pitch" "85" + "wave" "ambient/gas/steam_loop1.wav" + "position" "0" + // Steam pipe + } + + +} + + +"combine_tunnel" +{ + + "dsp" "1" + "playlooping" + { + "volume" "0.3" + "pitch" "100" + "wave" "ambient/levels/citadel/citadel_drone_loop6.wav" + } + + + + "playrandom" + { + "time" "8, 30" + "volume" "0.05,0.1" + "pitch" "90,110" + "soundlevel" "SNDLVL_140dB" + "rndwave" + { + "wave" "ambient/levels/citadel/strange_talk1.wav" + "wave" "ambient/levels/citadel/strange_talk3.wav" + "wave" "ambient/levels/citadel/strange_talk4.wav" + "wave" "ambient/levels/citadel/strange_talk5.wav" + "wave" "ambient/levels/citadel/strange_talk6.wav" + "wave" "ambient/levels/citadel/strange_talk7.wav" + "wave" "ambient/levels/citadel/strange_talk8.wav" + "wave" "ambient/levels/citadel/strange_talk9.wav" + "wave" "ambient/levels/citadel/strange_talk10.wav" + "wave" "ambient/levels/citadel/strange_talk11.wav" + + } + } + + + "playrandom" + { + "time" "20, 35" + "volume" "0.08,0.15" + "pitch" "90,110" + "soundlevel" "SNDLVL_140dB" + "position" "0" + "rndwave" + { + "wave" "npc/combine_soldier/vo/weaponsoffsafeprepforcontact.wav" + "wave" "npc/combine_soldier/vo/teamdeployedandscanning.wav" + "wave" "npc/combine_soldier/vo/unitismovingin.wav" + "wave" "npc/combine_soldier/vo/sweepingin.wav" + "wave" "npc/combine_soldier/vo/targetcompromisedmovein.wav" + "wave" "npc/combine_soldier/vo/stabilizationteamhassector.wav" + "wave" "npc/combine_soldier/vo/overwatchrequestreinforcement.wav" + "wave" "npc/combine_soldier/vo/overwatchtarget1sterilized.wav" + + + } + } + + "playrandom" + { + "time" "45, 120" + "volume" "0.01,0.1" + "pitch" "90,115" + "soundlevel" "SNDLVL_140dB" + "rndwave" + { + "wave" "*ambient/levels/citadel/citadel_ambient_voices1.wav" + + } + } + + + "playlooping" + { + "volume" "0.08" + "pitch" "100" + "wave" "ambient/atmosphere/underground.wav" + } + + "playlooping" + { + "volume" "0.25" + "pitch" "80" + "wave" "ambient/wind/wind_tunnel1.wav" + } + +} + + + + + + + + + + |