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Diffstat (limited to 'mp/game/mod_hl2mp/scripts/soundscapes_labs.txt')
-rw-r--r--mp/game/mod_hl2mp/scripts/soundscapes_labs.txt552
1 files changed, 276 insertions, 276 deletions
diff --git a/mp/game/mod_hl2mp/scripts/soundscapes_labs.txt b/mp/game/mod_hl2mp/scripts/soundscapes_labs.txt
index 7d2e6b9a..5a7bc569 100644
--- a/mp/game/mod_hl2mp/scripts/soundscapes_labs.txt
+++ b/mp/game/mod_hl2mp/scripts/soundscapes_labs.txt
@@ -1,276 +1,276 @@
-
-
-"labs_mp"
-{
-
-
- "playlooping"
- {
- "volume" ".12"
- "pitch" "100"
- "wave" "ambient/machines/lab_loop1.wav"
- }
-
- "playlooping"
- {
- "volume" ".4"
- "pitch" "100"
- "wave" "ambient/machines/combine_shield_loop3.wav"
- "position" "0"
- // tele snd
- }
-
- "playlooping"
- {
- "volume" ".3"
- "pitch" "100"
- "wave" "ambient/atmosphere/noise2.wav"
- "position" "0"
- // tele snd
- }
-
- "playrandom"
- {
- "time" "8, 15"
- "volume" "0.3,0.5"
- "pitch" "100"
- "soundlevel" "SNDLVL_NORM"
- "rndwave"
- {
- "wave" "npc/headcrab/alert1.wav"
- "wave" "npc/headcrab/idle1.wav"
- "wave" "npc/headcrab/idle2.wav"
- "wave" "npc/headcrab/idle3.wav"
-
-
- }
- "position" "1"
- // lamarr
- }
-
-
-
-
-}
-
-
-
-
-
-
-
-
-
-
-"under_boiler"
-{
- "playlooping"
- {
- "volume" "0.2"
- "pitch" "100"
- "wave" "ambient/atmosphere/ambience5.wav"
- }
-
- "playlooping"
- {
- "volume" "0.07"
- "pitch" "100"
- "wave" "ambient/atmosphere/underground.wav"
- }
-
- "playlooping"
- {
- "volume" "0.06"
- "pitch" "100"
- "wave" "ambient/machines/thumper_amb.wav"
- }
-
-
- "playlooping"
- {
- "volume" ".08"
- "pitch" "85"
- "wave" "ambient/gas/steam_loop1.wav"
- "position" "1"
- // Steam pipe
- }
-
-
-
-
-}
-
-
-
-
-
-
-
-"under_tunnels"
-{
- "playlooping"
- {
- "volume" "0.1"
- "pitch" "100"
- "wave" "ambient/atmosphere/cargo_hold2.wav"
- }
-
- "playlooping"
- {
- "volume" "0.2"
- "pitch" "80"
- "wave" "ambient/wind/wind_tunnel1.wav"
- }
-
- "playlooping"
- {
- "volume" ".08"
- "pitch" "85"
- "wave" "ambient/gas/steam_loop1.wav"
- "position" "0"
- // Steam pipe
- }
-
-}
-
-
-"under_basement1"
-{
- "playlooping"
- {
- "volume" "0.07"
- "pitch" "100"
- "wave" "ambient/atmosphere/cargo_hold2.wav"
- }
-
- "playlooping"
- {
- "volume" "0.2"
- "pitch" "80"
- "wave" "ambient/wind/wind_tunnel1.wav"
- }
-
- "playlooping"
- {
- "volume" "0.15"
- "pitch" "100"
- "wave" "ambient/wind/wasteland_wind.wav"
- }
-
- "playlooping"
- {
- "volume" "0.1"
- "pitch" "90"
- "wave" "ambient/atmosphere/quiet_cellblock_amb.wav"
- }
-
- "playlooping"
- {
- "volume" ".08"
- "pitch" "85"
- "wave" "ambient/gas/steam_loop1.wav"
- "position" "0"
- // Steam pipe
- }
-
-
-}
-
-
-"combine_tunnel"
-{
-
- "dsp" "1"
- "playlooping"
- {
- "volume" "0.3"
- "pitch" "100"
- "wave" "ambient/levels/citadel/citadel_drone_loop6.wav"
- }
-
-
-
- "playrandom"
- {
- "time" "8, 30"
- "volume" "0.05,0.1"
- "pitch" "90,110"
- "soundlevel" "SNDLVL_140dB"
- "rndwave"
- {
- "wave" "ambient/levels/citadel/strange_talk1.wav"
- "wave" "ambient/levels/citadel/strange_talk3.wav"
- "wave" "ambient/levels/citadel/strange_talk4.wav"
- "wave" "ambient/levels/citadel/strange_talk5.wav"
- "wave" "ambient/levels/citadel/strange_talk6.wav"
- "wave" "ambient/levels/citadel/strange_talk7.wav"
- "wave" "ambient/levels/citadel/strange_talk8.wav"
- "wave" "ambient/levels/citadel/strange_talk9.wav"
- "wave" "ambient/levels/citadel/strange_talk10.wav"
- "wave" "ambient/levels/citadel/strange_talk11.wav"
-
- }
- }
-
-
- "playrandom"
- {
- "time" "20, 35"
- "volume" "0.08,0.15"
- "pitch" "90,110"
- "soundlevel" "SNDLVL_140dB"
- "position" "0"
- "rndwave"
- {
- "wave" "npc/combine_soldier/vo/weaponsoffsafeprepforcontact.wav"
- "wave" "npc/combine_soldier/vo/teamdeployedandscanning.wav"
- "wave" "npc/combine_soldier/vo/unitismovingin.wav"
- "wave" "npc/combine_soldier/vo/sweepingin.wav"
- "wave" "npc/combine_soldier/vo/targetcompromisedmovein.wav"
- "wave" "npc/combine_soldier/vo/stabilizationteamhassector.wav"
- "wave" "npc/combine_soldier/vo/overwatchrequestreinforcement.wav"
- "wave" "npc/combine_soldier/vo/overwatchtarget1sterilized.wav"
-
-
- }
- }
-
- "playrandom"
- {
- "time" "45, 120"
- "volume" "0.01,0.1"
- "pitch" "90,115"
- "soundlevel" "SNDLVL_140dB"
- "rndwave"
- {
- "wave" "*ambient/levels/citadel/citadel_ambient_voices1.wav"
-
- }
- }
-
-
- "playlooping"
- {
- "volume" "0.08"
- "pitch" "100"
- "wave" "ambient/atmosphere/underground.wav"
- }
-
- "playlooping"
- {
- "volume" "0.25"
- "pitch" "80"
- "wave" "ambient/wind/wind_tunnel1.wav"
- }
-
-}
-
-
-
-
-
-
-
-
-
-
+
+
+"labs_mp"
+{
+
+
+ "playlooping"
+ {
+ "volume" ".12"
+ "pitch" "100"
+ "wave" "ambient/machines/lab_loop1.wav"
+ }
+
+ "playlooping"
+ {
+ "volume" ".4"
+ "pitch" "100"
+ "wave" "ambient/machines/combine_shield_loop3.wav"
+ "position" "0"
+ // tele snd
+ }
+
+ "playlooping"
+ {
+ "volume" ".3"
+ "pitch" "100"
+ "wave" "ambient/atmosphere/noise2.wav"
+ "position" "0"
+ // tele snd
+ }
+
+ "playrandom"
+ {
+ "time" "8, 15"
+ "volume" "0.3,0.5"
+ "pitch" "100"
+ "soundlevel" "SNDLVL_NORM"
+ "rndwave"
+ {
+ "wave" "npc/headcrab/alert1.wav"
+ "wave" "npc/headcrab/idle1.wav"
+ "wave" "npc/headcrab/idle2.wav"
+ "wave" "npc/headcrab/idle3.wav"
+
+
+ }
+ "position" "1"
+ // lamarr
+ }
+
+
+
+
+}
+
+
+
+
+
+
+
+
+
+
+"under_boiler"
+{
+ "playlooping"
+ {
+ "volume" "0.2"
+ "pitch" "100"
+ "wave" "ambient/atmosphere/ambience5.wav"
+ }
+
+ "playlooping"
+ {
+ "volume" "0.07"
+ "pitch" "100"
+ "wave" "ambient/atmosphere/underground.wav"
+ }
+
+ "playlooping"
+ {
+ "volume" "0.06"
+ "pitch" "100"
+ "wave" "ambient/machines/thumper_amb.wav"
+ }
+
+
+ "playlooping"
+ {
+ "volume" ".08"
+ "pitch" "85"
+ "wave" "ambient/gas/steam_loop1.wav"
+ "position" "1"
+ // Steam pipe
+ }
+
+
+
+
+}
+
+
+
+
+
+
+
+"under_tunnels"
+{
+ "playlooping"
+ {
+ "volume" "0.1"
+ "pitch" "100"
+ "wave" "ambient/atmosphere/cargo_hold2.wav"
+ }
+
+ "playlooping"
+ {
+ "volume" "0.2"
+ "pitch" "80"
+ "wave" "ambient/wind/wind_tunnel1.wav"
+ }
+
+ "playlooping"
+ {
+ "volume" ".08"
+ "pitch" "85"
+ "wave" "ambient/gas/steam_loop1.wav"
+ "position" "0"
+ // Steam pipe
+ }
+
+}
+
+
+"under_basement1"
+{
+ "playlooping"
+ {
+ "volume" "0.07"
+ "pitch" "100"
+ "wave" "ambient/atmosphere/cargo_hold2.wav"
+ }
+
+ "playlooping"
+ {
+ "volume" "0.2"
+ "pitch" "80"
+ "wave" "ambient/wind/wind_tunnel1.wav"
+ }
+
+ "playlooping"
+ {
+ "volume" "0.15"
+ "pitch" "100"
+ "wave" "ambient/wind/wasteland_wind.wav"
+ }
+
+ "playlooping"
+ {
+ "volume" "0.1"
+ "pitch" "90"
+ "wave" "ambient/atmosphere/quiet_cellblock_amb.wav"
+ }
+
+ "playlooping"
+ {
+ "volume" ".08"
+ "pitch" "85"
+ "wave" "ambient/gas/steam_loop1.wav"
+ "position" "0"
+ // Steam pipe
+ }
+
+
+}
+
+
+"combine_tunnel"
+{
+
+ "dsp" "1"
+ "playlooping"
+ {
+ "volume" "0.3"
+ "pitch" "100"
+ "wave" "ambient/levels/citadel/citadel_drone_loop6.wav"
+ }
+
+
+
+ "playrandom"
+ {
+ "time" "8, 30"
+ "volume" "0.05,0.1"
+ "pitch" "90,110"
+ "soundlevel" "SNDLVL_140dB"
+ "rndwave"
+ {
+ "wave" "ambient/levels/citadel/strange_talk1.wav"
+ "wave" "ambient/levels/citadel/strange_talk3.wav"
+ "wave" "ambient/levels/citadel/strange_talk4.wav"
+ "wave" "ambient/levels/citadel/strange_talk5.wav"
+ "wave" "ambient/levels/citadel/strange_talk6.wav"
+ "wave" "ambient/levels/citadel/strange_talk7.wav"
+ "wave" "ambient/levels/citadel/strange_talk8.wav"
+ "wave" "ambient/levels/citadel/strange_talk9.wav"
+ "wave" "ambient/levels/citadel/strange_talk10.wav"
+ "wave" "ambient/levels/citadel/strange_talk11.wav"
+
+ }
+ }
+
+
+ "playrandom"
+ {
+ "time" "20, 35"
+ "volume" "0.08,0.15"
+ "pitch" "90,110"
+ "soundlevel" "SNDLVL_140dB"
+ "position" "0"
+ "rndwave"
+ {
+ "wave" "npc/combine_soldier/vo/weaponsoffsafeprepforcontact.wav"
+ "wave" "npc/combine_soldier/vo/teamdeployedandscanning.wav"
+ "wave" "npc/combine_soldier/vo/unitismovingin.wav"
+ "wave" "npc/combine_soldier/vo/sweepingin.wav"
+ "wave" "npc/combine_soldier/vo/targetcompromisedmovein.wav"
+ "wave" "npc/combine_soldier/vo/stabilizationteamhassector.wav"
+ "wave" "npc/combine_soldier/vo/overwatchrequestreinforcement.wav"
+ "wave" "npc/combine_soldier/vo/overwatchtarget1sterilized.wav"
+
+
+ }
+ }
+
+ "playrandom"
+ {
+ "time" "45, 120"
+ "volume" "0.01,0.1"
+ "pitch" "90,115"
+ "soundlevel" "SNDLVL_140dB"
+ "rndwave"
+ {
+ "wave" "*ambient/levels/citadel/citadel_ambient_voices1.wav"
+
+ }
+ }
+
+
+ "playlooping"
+ {
+ "volume" "0.08"
+ "pitch" "100"
+ "wave" "ambient/atmosphere/underground.wav"
+ }
+
+ "playlooping"
+ {
+ "volume" "0.25"
+ "pitch" "80"
+ "wave" "ambient/wind/wind_tunnel1.wav"
+ }
+
+}
+
+
+
+
+
+
+
+
+
+