diff options
| -rw-r--r-- | mp/src/utils/vbsp/map.cpp | 2 | ||||
| -rw-r--r-- | sp/src/utils/vbsp/map.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/mp/src/utils/vbsp/map.cpp b/mp/src/utils/vbsp/map.cpp index a5456c32..2221c79f 100644 --- a/mp/src/utils/vbsp/map.cpp +++ b/mp/src/utils/vbsp/map.cpp @@ -2003,7 +2003,7 @@ void CMapFile::CheckForInstances( const char *pszFileName ) char FDGPath[ MAX_PATH ]; if ( !g_pFullFileSystem->RelativePathToFullPath( GameDataFile, "EXECUTABLE_PATH", FDGPath, sizeof( FDGPath ) ) ) { - if ( !g_pFullFileSystem->RelativePathToFullPath( GameDataFile, "", FDGPath, sizeof( FDGPath ) ) ) + if ( !g_pFullFileSystem->RelativePathToFullPath( GameDataFile, NULL, FDGPath, sizeof( FDGPath ) ) ) { Msg( "Could not locate GameData file %s\n", GameDataFile ); } diff --git a/sp/src/utils/vbsp/map.cpp b/sp/src/utils/vbsp/map.cpp index a5456c32..2221c79f 100644 --- a/sp/src/utils/vbsp/map.cpp +++ b/sp/src/utils/vbsp/map.cpp @@ -2003,7 +2003,7 @@ void CMapFile::CheckForInstances( const char *pszFileName ) char FDGPath[ MAX_PATH ]; if ( !g_pFullFileSystem->RelativePathToFullPath( GameDataFile, "EXECUTABLE_PATH", FDGPath, sizeof( FDGPath ) ) ) { - if ( !g_pFullFileSystem->RelativePathToFullPath( GameDataFile, "", FDGPath, sizeof( FDGPath ) ) ) + if ( !g_pFullFileSystem->RelativePathToFullPath( GameDataFile, NULL, FDGPath, sizeof( FDGPath ) ) ) { Msg( "Could not locate GameData file %s\n", GameDataFile ); } |