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authorJoe Ludwig <[email protected]>2013-07-17 18:26:59 -0700
committerJoe Ludwig <[email protected]>2013-07-17 18:26:59 -0700
commite16ea21dc8a710237ade8413207f58d403c616a3 (patch)
tree85dcfbda9881e4e022dedafefbc2727e2fd2aa59 /sp/src/vpc_scripts/source_win32_base.vpc
parentMerge pull request #36 from AnAkIn1/fogplayerparams_fix (diff)
downloadsource-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.tar.xz
source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.zip
* Added support for building shaders in your mod
* Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore
Diffstat (limited to 'sp/src/vpc_scripts/source_win32_base.vpc')
-rw-r--r--sp/src/vpc_scripts/source_win32_base.vpc4
1 files changed, 0 insertions, 4 deletions
diff --git a/sp/src/vpc_scripts/source_win32_base.vpc b/sp/src/vpc_scripts/source_win32_base.vpc
index 8be3bcf6..04ef53b8 100644
--- a/sp/src/vpc_scripts/source_win32_base.vpc
+++ b/sp/src/vpc_scripts/source_win32_base.vpc
@@ -60,10 +60,6 @@ $Configuration
$PreprocessorDefinitions "$BASE;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64]
$PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32]
- // The VS 2012 compiler keeps hitting internal compiler errors during /analyze. In order to get these
- // fixed we need to report them.
- $AdditionalOptions "$BASE /errorReport:send" [$ANALYZE]
-
// Pass on appropriate branch define to preprocessor
$PreprocessorDefinitions "$BASE;STAGING_ONLY" [$STAGING_ONLY]
$PreprocessorDefinitions "$BASE;TF_BETA" [$TF_BETA]