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| author | Joe Ludwig <[email protected]> | 2013-07-17 18:26:59 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-07-17 18:26:59 -0700 |
| commit | e16ea21dc8a710237ade8413207f58d403c616a3 (patch) | |
| tree | 85dcfbda9881e4e022dedafefbc2727e2fd2aa59 /sp/src/vpc_scripts/source_win32_base.vpc | |
| parent | Merge pull request #36 from AnAkIn1/fogplayerparams_fix (diff) | |
| download | source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.tar.xz source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.zip | |
* Added support for building shaders in your mod
* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
Diffstat (limited to 'sp/src/vpc_scripts/source_win32_base.vpc')
| -rw-r--r-- | sp/src/vpc_scripts/source_win32_base.vpc | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/sp/src/vpc_scripts/source_win32_base.vpc b/sp/src/vpc_scripts/source_win32_base.vpc index 8be3bcf6..04ef53b8 100644 --- a/sp/src/vpc_scripts/source_win32_base.vpc +++ b/sp/src/vpc_scripts/source_win32_base.vpc @@ -60,10 +60,6 @@ $Configuration $PreprocessorDefinitions "$BASE;WIN64;_WIN64;COMPILER_MSVC64" [$WIN64]
$PreprocessorDefinitions "$BASE;COMPILER_MSVC32" [$WIN32]
- // The VS 2012 compiler keeps hitting internal compiler errors during /analyze. In order to get these
- // fixed we need to report them.
- $AdditionalOptions "$BASE /errorReport:send" [$ANALYZE]
-
// Pass on appropriate branch define to preprocessor
$PreprocessorDefinitions "$BASE;STAGING_ONLY" [$STAGING_ONLY]
$PreprocessorDefinitions "$BASE;TF_BETA" [$TF_BETA]
|