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authorJoe Ludwig <[email protected]>2013-07-17 18:26:59 -0700
committerJoe Ludwig <[email protected]>2013-07-17 18:26:59 -0700
commite16ea21dc8a710237ade8413207f58d403c616a3 (patch)
tree85dcfbda9881e4e022dedafefbc2727e2fd2aa59 /sp/src/vpc_scripts/projects.vgc
parentMerge pull request #36 from AnAkIn1/fogplayerparams_fix (diff)
downloadsource-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.tar.xz
source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.zip
* Added support for building shaders in your mod
* Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore
Diffstat (limited to 'sp/src/vpc_scripts/projects.vgc')
-rw-r--r--sp/src/vpc_scripts/projects.vgc6
1 files changed, 6 insertions, 0 deletions
diff --git a/sp/src/vpc_scripts/projects.vgc b/sp/src/vpc_scripts/projects.vgc
index 4eb01eae..ff17a9d5 100644
--- a/sp/src/vpc_scripts/projects.vgc
+++ b/sp/src/vpc_scripts/projects.vgc
@@ -19,6 +19,12 @@ $Project "client"
"game\client\client_episodic.vpc" [($WIN32||$X360||$POSIX) && $EPISODIC]
}
+$Project "game_shader_dx9"
+{
+ "materialsystem\stdshaders\game_shader_dx9_hl2.vpc" [$HL2]
+ "materialsystem\stdshaders\game_shader_dx9_episodic.vpc" [$EPISODIC]
+}
+
$Project "glview"
{
"utils\glview\glview.vpc" [$WIN32]