diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/vgui2/vgui_controls/CheckButton.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/vgui2/vgui_controls/CheckButton.cpp')
| -rw-r--r-- | sp/src/vgui2/vgui_controls/CheckButton.cpp | 410 |
1 files changed, 205 insertions, 205 deletions
diff --git a/sp/src/vgui2/vgui_controls/CheckButton.cpp b/sp/src/vgui2/vgui_controls/CheckButton.cpp index ded20bd5..813f2d52 100644 --- a/sp/src/vgui2/vgui_controls/CheckButton.cpp +++ b/sp/src/vgui2/vgui_controls/CheckButton.cpp @@ -1,205 +1,205 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#include <stdarg.h>
-#include <stdio.h>
-
-#include <vgui/ISurface.h>
-#include <vgui/IScheme.h>
-#include <KeyValues.h>
-
-#include <vgui_controls/Image.h>
-#include <vgui_controls/CheckButton.h>
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include <tier0/memdbgon.h>
-
-using namespace vgui;
-
-void CheckImage::Paint()
-{
- DrawSetTextFont(GetFont());
-
- // draw background
- if (_CheckButton->IsEnabled() && _CheckButton->IsCheckButtonCheckable() )
- {
- DrawSetTextColor(_bgColor);
- }
- else
- {
- DrawSetTextColor(_CheckButton->GetDisabledBgColor());
- }
- DrawPrintChar(0, 1, 'g');
-
- // draw border box
- DrawSetTextColor(_borderColor1);
- DrawPrintChar(0, 1, 'e');
- DrawSetTextColor(_borderColor2);
- DrawPrintChar(0, 1, 'f');
-
- // draw selected check
- if (_CheckButton->IsSelected())
- {
- if ( !_CheckButton->IsEnabled() )
- {
- DrawSetTextColor( _CheckButton->GetDisabledFgColor() );
- }
- else
- {
- DrawSetTextColor(_checkColor);
- }
-
- DrawPrintChar(0, 2, 'b');
- }
-}
-
-DECLARE_BUILD_FACTORY_DEFAULT_TEXT( CheckButton, CheckButton );
-
-//-----------------------------------------------------------------------------
-// Purpose: Constructor
-//-----------------------------------------------------------------------------
-CheckButton::CheckButton(Panel *parent, const char *panelName, const char *text) : ToggleButton(parent, panelName, text)
-{
- SetContentAlignment(a_west);
- m_bCheckButtonCheckable = true;
-
- // create the image
- _checkBoxImage = new CheckImage(this);
-
- SetTextImageIndex(1);
- SetImageAtIndex(0, _checkBoxImage, CHECK_INSET);
-
- _selectedFgColor = Color( 196, 181, 80, 255 );
- _disabledFgColor = Color(130, 130, 130, 255);
- _disabledBgColor = Color(62, 70, 55, 255);
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose: Destructor
-//-----------------------------------------------------------------------------
-CheckButton::~CheckButton()
-{
- delete _checkBoxImage;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CheckButton::ApplySchemeSettings(IScheme *pScheme)
-{
- BaseClass::ApplySchemeSettings(pScheme);
-
- SetDefaultColor( GetSchemeColor("CheckButton.TextColor", pScheme), GetBgColor() );
- _checkBoxImage->_bgColor = GetSchemeColor("CheckButton.BgColor", Color(62, 70, 55, 255), pScheme);
- _checkBoxImage->_borderColor1 = GetSchemeColor("CheckButton.Border1", Color(20, 20, 20, 255), pScheme);
- _checkBoxImage->_borderColor2 = GetSchemeColor("CheckButton.Border2", Color(90, 90, 90, 255), pScheme);
- _checkBoxImage->_checkColor = GetSchemeColor("CheckButton.Check", Color(20, 20, 20, 255), pScheme);
- _selectedFgColor = GetSchemeColor("CheckButton.SelectedTextColor", GetSchemeColor("ControlText", pScheme), pScheme);
- _disabledFgColor = GetSchemeColor("CheckButton.DisabledFgColor", Color(130, 130, 130, 255), pScheme);
- _disabledBgColor = GetSchemeColor("CheckButton.DisabledBgColor", Color(62, 70, 55, 255), pScheme);
-
- Color bgArmedColor = GetSchemeColor( "CheckButton.ArmedBgColor", Color(62, 70, 55, 255), pScheme);
- SetArmedColor( GetFgColor(), bgArmedColor );
-
- Color bgDepressedColor = GetSchemeColor( "CheckButton.DepressedBgColor", Color(62, 70, 55, 255), pScheme);
- SetDepressedColor( GetFgColor(), bgDepressedColor );
-
- _highlightFgColor = GetSchemeColor( "CheckButton.HighlightFgColor", Color(62, 70, 55, 255), pScheme);
-
- SetContentAlignment(Label::a_west);
-
- _checkBoxImage->SetFont( pScheme->GetFont("Marlett", IsProportional()) );
- _checkBoxImage->ResizeImageToContent();
- SetImageAtIndex(0, _checkBoxImage, CHECK_INSET);
-
- // don't draw a background
- SetPaintBackgroundEnabled(false);
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-IBorder *CheckButton::GetBorder(bool depressed, bool armed, bool selected, bool keyfocus)
-{
- return NULL;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Check the button
-//-----------------------------------------------------------------------------
-void CheckButton::SetSelected(bool state )
-{
- if (m_bCheckButtonCheckable)
- {
- // send a message saying we've been checked
- KeyValues *msg = new KeyValues("CheckButtonChecked", "state", (int)state);
- PostActionSignal(msg);
-
- BaseClass::SetSelected(state);
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: sets whether or not the state of the check can be changed
-//-----------------------------------------------------------------------------
-void CheckButton::SetCheckButtonCheckable(bool state)
-{
- m_bCheckButtonCheckable = state;
- Repaint();
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Gets a different foreground text color if we are selected
-//-----------------------------------------------------------------------------
-#ifdef _X360
-Color CheckButton::GetButtonFgColor()
-{
- if (HasFocus())
- {
- return _selectedFgColor;
- }
-
- return BaseClass::GetButtonFgColor();
-}
-#else
-Color CheckButton::GetButtonFgColor()
-{
- if ( IsArmed() )
- {
- return _highlightFgColor;
- }
-
- if (IsSelected())
- {
- return _selectedFgColor;
- }
-
- return BaseClass::GetButtonFgColor();
-}
-#endif
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CheckButton::OnCheckButtonChecked(Panel *panel)
-{
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CheckButton::SetHighlightColor(Color fgColor)
-{
- if ( _highlightFgColor != fgColor )
- {
- _highlightFgColor = fgColor;
-
- InvalidateLayout(false);
- }
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#include <stdarg.h> +#include <stdio.h> + +#include <vgui/ISurface.h> +#include <vgui/IScheme.h> +#include <KeyValues.h> + +#include <vgui_controls/Image.h> +#include <vgui_controls/CheckButton.h> + +// memdbgon must be the last include file in a .cpp file!!! +#include <tier0/memdbgon.h> + +using namespace vgui; + +void CheckImage::Paint() +{ + DrawSetTextFont(GetFont()); + + // draw background + if (_CheckButton->IsEnabled() && _CheckButton->IsCheckButtonCheckable() ) + { + DrawSetTextColor(_bgColor); + } + else + { + DrawSetTextColor(_CheckButton->GetDisabledBgColor()); + } + DrawPrintChar(0, 1, 'g'); + + // draw border box + DrawSetTextColor(_borderColor1); + DrawPrintChar(0, 1, 'e'); + DrawSetTextColor(_borderColor2); + DrawPrintChar(0, 1, 'f'); + + // draw selected check + if (_CheckButton->IsSelected()) + { + if ( !_CheckButton->IsEnabled() ) + { + DrawSetTextColor( _CheckButton->GetDisabledFgColor() ); + } + else + { + DrawSetTextColor(_checkColor); + } + + DrawPrintChar(0, 2, 'b'); + } +} + +DECLARE_BUILD_FACTORY_DEFAULT_TEXT( CheckButton, CheckButton ); + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +CheckButton::CheckButton(Panel *parent, const char *panelName, const char *text) : ToggleButton(parent, panelName, text) +{ + SetContentAlignment(a_west); + m_bCheckButtonCheckable = true; + + // create the image + _checkBoxImage = new CheckImage(this); + + SetTextImageIndex(1); + SetImageAtIndex(0, _checkBoxImage, CHECK_INSET); + + _selectedFgColor = Color( 196, 181, 80, 255 ); + _disabledFgColor = Color(130, 130, 130, 255); + _disabledBgColor = Color(62, 70, 55, 255); +} + + +//----------------------------------------------------------------------------- +// Purpose: Destructor +//----------------------------------------------------------------------------- +CheckButton::~CheckButton() +{ + delete _checkBoxImage; +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CheckButton::ApplySchemeSettings(IScheme *pScheme) +{ + BaseClass::ApplySchemeSettings(pScheme); + + SetDefaultColor( GetSchemeColor("CheckButton.TextColor", pScheme), GetBgColor() ); + _checkBoxImage->_bgColor = GetSchemeColor("CheckButton.BgColor", Color(62, 70, 55, 255), pScheme); + _checkBoxImage->_borderColor1 = GetSchemeColor("CheckButton.Border1", Color(20, 20, 20, 255), pScheme); + _checkBoxImage->_borderColor2 = GetSchemeColor("CheckButton.Border2", Color(90, 90, 90, 255), pScheme); + _checkBoxImage->_checkColor = GetSchemeColor("CheckButton.Check", Color(20, 20, 20, 255), pScheme); + _selectedFgColor = GetSchemeColor("CheckButton.SelectedTextColor", GetSchemeColor("ControlText", pScheme), pScheme); + _disabledFgColor = GetSchemeColor("CheckButton.DisabledFgColor", Color(130, 130, 130, 255), pScheme); + _disabledBgColor = GetSchemeColor("CheckButton.DisabledBgColor", Color(62, 70, 55, 255), pScheme); + + Color bgArmedColor = GetSchemeColor( "CheckButton.ArmedBgColor", Color(62, 70, 55, 255), pScheme); + SetArmedColor( GetFgColor(), bgArmedColor ); + + Color bgDepressedColor = GetSchemeColor( "CheckButton.DepressedBgColor", Color(62, 70, 55, 255), pScheme); + SetDepressedColor( GetFgColor(), bgDepressedColor ); + + _highlightFgColor = GetSchemeColor( "CheckButton.HighlightFgColor", Color(62, 70, 55, 255), pScheme); + + SetContentAlignment(Label::a_west); + + _checkBoxImage->SetFont( pScheme->GetFont("Marlett", IsProportional()) ); + _checkBoxImage->ResizeImageToContent(); + SetImageAtIndex(0, _checkBoxImage, CHECK_INSET); + + // don't draw a background + SetPaintBackgroundEnabled(false); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +IBorder *CheckButton::GetBorder(bool depressed, bool armed, bool selected, bool keyfocus) +{ + return NULL; +} + +//----------------------------------------------------------------------------- +// Purpose: Check the button +//----------------------------------------------------------------------------- +void CheckButton::SetSelected(bool state ) +{ + if (m_bCheckButtonCheckable) + { + // send a message saying we've been checked + KeyValues *msg = new KeyValues("CheckButtonChecked", "state", (int)state); + PostActionSignal(msg); + + BaseClass::SetSelected(state); + } +} + +//----------------------------------------------------------------------------- +// Purpose: sets whether or not the state of the check can be changed +//----------------------------------------------------------------------------- +void CheckButton::SetCheckButtonCheckable(bool state) +{ + m_bCheckButtonCheckable = state; + Repaint(); +} + +//----------------------------------------------------------------------------- +// Purpose: Gets a different foreground text color if we are selected +//----------------------------------------------------------------------------- +#ifdef _X360 +Color CheckButton::GetButtonFgColor() +{ + if (HasFocus()) + { + return _selectedFgColor; + } + + return BaseClass::GetButtonFgColor(); +} +#else +Color CheckButton::GetButtonFgColor() +{ + if ( IsArmed() ) + { + return _highlightFgColor; + } + + if (IsSelected()) + { + return _selectedFgColor; + } + + return BaseClass::GetButtonFgColor(); +} +#endif + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CheckButton::OnCheckButtonChecked(Panel *panel) +{ +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CheckButton::SetHighlightColor(Color fgColor) +{ + if ( _highlightFgColor != fgColor ) + { + _highlightFgColor = fgColor; + + InvalidateLayout(false); + } +} + |