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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/utils/common/utilmatlib.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/utils/common/utilmatlib.h')
-rw-r--r--sp/src/utils/common/utilmatlib.h82
1 files changed, 41 insertions, 41 deletions
diff --git a/sp/src/utils/common/utilmatlib.h b/sp/src/utils/common/utilmatlib.h
index f73a73d0..9d2e0b57 100644
--- a/sp/src/utils/common/utilmatlib.h
+++ b/sp/src/utils/common/utilmatlib.h
@@ -1,41 +1,41 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Workfile: $
-// $Date: $
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef UTILMATLIB_H
-#define UTILMATLIB_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#define MATERIAL_NOT_FOUND NULL
-
-class IMaterialSystem;
-extern IMaterialSystem *g_pMaterialSystem;
-
-typedef void *MaterialSystemMaterial_t;
-
-#define UTILMATLIB_NEEDS_BUMPED_LIGHTMAPS 0
-#define UTILMATLIB_NEEDS_LIGHTMAP 1
-#define UTILMATLIB_OPACITY 2
-
-enum { UTILMATLIB_ALPHATEST = 0, UTILMATLIB_OPAQUE, UTILMATLIB_TRANSLUCENT };
-
-void InitMaterialSystem( const char *materialBaseDirPath, CreateInterfaceFn fileSystemFactory );
-void ShutdownMaterialSystem( );
-MaterialSystemMaterial_t FindMaterial( const char *materialName, bool *pFound, bool bComplain = true );
-void GetMaterialDimensions( MaterialSystemMaterial_t materialHandle, int *width, int *height );
-int GetMaterialShaderPropertyBool( MaterialSystemMaterial_t materialHandle, int propID );
-int GetMaterialShaderPropertyInt( MaterialSystemMaterial_t materialHandle, int propID );
-const char *GetMaterialVar( MaterialSystemMaterial_t materialHandle, const char *propertyName );
-void GetMaterialReflectivity( MaterialSystemMaterial_t materialHandle, float *reflectivityVect );
-const char *GetMaterialShaderName( MaterialSystemMaterial_t materialHandle );
-
-
-#endif // UTILMATLIB_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $Workfile: $
+// $Date: $
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef UTILMATLIB_H
+#define UTILMATLIB_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#define MATERIAL_NOT_FOUND NULL
+
+class IMaterialSystem;
+extern IMaterialSystem *g_pMaterialSystem;
+
+typedef void *MaterialSystemMaterial_t;
+
+#define UTILMATLIB_NEEDS_BUMPED_LIGHTMAPS 0
+#define UTILMATLIB_NEEDS_LIGHTMAP 1
+#define UTILMATLIB_OPACITY 2
+
+enum { UTILMATLIB_ALPHATEST = 0, UTILMATLIB_OPAQUE, UTILMATLIB_TRANSLUCENT };
+
+void InitMaterialSystem( const char *materialBaseDirPath, CreateInterfaceFn fileSystemFactory );
+void ShutdownMaterialSystem( );
+MaterialSystemMaterial_t FindMaterial( const char *materialName, bool *pFound, bool bComplain = true );
+void GetMaterialDimensions( MaterialSystemMaterial_t materialHandle, int *width, int *height );
+int GetMaterialShaderPropertyBool( MaterialSystemMaterial_t materialHandle, int propID );
+int GetMaterialShaderPropertyInt( MaterialSystemMaterial_t materialHandle, int propID );
+const char *GetMaterialVar( MaterialSystemMaterial_t materialHandle, const char *propertyName );
+void GetMaterialReflectivity( MaterialSystemMaterial_t materialHandle, float *reflectivityVect );
+const char *GetMaterialShaderName( MaterialSystemMaterial_t materialHandle );
+
+
+#endif // UTILMATLIB_H