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| author | Joe Ludwig <[email protected]> | 2013-07-04 11:20:31 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-07-04 11:20:31 -0700 |
| commit | 77b376f8a0d8d172c51729762f80bb394534aa41 (patch) | |
| tree | 79897a015745704f7202eaa6648c18f2e5312df4 /sp/src/thirdparty/protobuf-2.3.0/ps3projects/protobuf.sln | |
| parent | Adding a CONTRIBUTING file so the rights that GitHub users grant to Valve wit... (diff) | |
| download | source-sdk-2013-77b376f8a0d8d172c51729762f80bb394534aa41.tar.xz source-sdk-2013-77b376f8a0d8d172c51729762f80bb394534aa41.zip | |
* Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details.
* Pulled in bug fixes from HL2 and HL2MP.
Diffstat (limited to 'sp/src/thirdparty/protobuf-2.3.0/ps3projects/protobuf.sln')
| -rw-r--r-- | sp/src/thirdparty/protobuf-2.3.0/ps3projects/protobuf.sln | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/sp/src/thirdparty/protobuf-2.3.0/ps3projects/protobuf.sln b/sp/src/thirdparty/protobuf-2.3.0/ps3projects/protobuf.sln new file mode 100644 index 00000000..6ca1e68d --- /dev/null +++ b/sp/src/thirdparty/protobuf-2.3.0/ps3projects/protobuf.sln @@ -0,0 +1,20 @@ +
+Microsoft Visual Studio Solution File, Format Version 9.00
+# Visual Studio 2005
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libprotobuf", "libprotobuf.vcproj", "{EBBA93AA-DDB9-4704-977E-EE85B0420822}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ PS3 SNC Debug|Win32 = PS3 SNC Debug|Win32
+ PS3 SNC Release|Win32 = PS3 SNC Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {EBBA93AA-DDB9-4704-977E-EE85B0420822}.PS3 SNC Debug|Win32.ActiveCfg = PS3 SNC Debug|Win32
+ {EBBA93AA-DDB9-4704-977E-EE85B0420822}.PS3 SNC Debug|Win32.Build.0 = PS3 SNC Debug|Win32
+ {EBBA93AA-DDB9-4704-977E-EE85B0420822}.PS3 SNC Release|Win32.ActiveCfg = PS3 SNC Release|Win32
+ {EBBA93AA-DDB9-4704-977E-EE85B0420822}.PS3 SNC Release|Win32.Build.0 = PS3 SNC Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
|