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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/vgui_controls/ExpandButton.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/vgui_controls/ExpandButton.h')
-rw-r--r--sp/src/public/vgui_controls/ExpandButton.h122
1 files changed, 61 insertions, 61 deletions
diff --git a/sp/src/public/vgui_controls/ExpandButton.h b/sp/src/public/vgui_controls/ExpandButton.h
index 6c89a4ff..2dbf8493 100644
--- a/sp/src/public/vgui_controls/ExpandButton.h
+++ b/sp/src/public/vgui_controls/ExpandButton.h
@@ -1,61 +1,61 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: A button with no borders that shows a left-pointing or down-pointing triangle
-//
-// $NoKeywords: $
-//===========================================================================//
-
-#ifndef EXPANDBUTTON_H
-#define EXPANDBUTTON_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include <vgui/VGUI.h>
-#include <vgui_controls/ToggleButton.h>
-
-
-namespace vgui
-{
-
-//-----------------------------------------------------------------------------
-// Purpose: A button with no borders that shows a left-pointing or down-pointing arrow
-//-----------------------------------------------------------------------------
-class ExpandButton : public ToggleButton
-{
- DECLARE_CLASS_SIMPLE( ExpandButton, ToggleButton );
-
-public:
- ExpandButton( Panel *parent, const char *panelName );
- ~ExpandButton();
-
- // Expand the button (selected == expanded)
- virtual void SetSelected( bool bExpand );
-
- // sets whether or not the state of the check can be changed
- // if this is set to false, then no input in the code or by the user can change it's state
- void SetExpandable(bool state);
-
- virtual void Paint();
-
-protected:
- virtual void ApplySchemeSettings(IScheme *pScheme);
- MESSAGE_FUNC_PTR( OnExpanded, "Expanded", panel );
-
- virtual IBorder *GetBorder(bool depressed, bool armed, bool selected, bool keyfocus);
-
- /* MESSAGES SENT
- "Expanded" - sent when the expand button state is changed
- "state" - button state: 1 is expanded, 0 is unexpanded
- */
-
-private:
- bool m_bExpandable;
- HFont m_hFont;
- Color m_Color;
-};
-
-} // namespace vgui
-
-#endif // EXPANDBUTTON_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: A button with no borders that shows a left-pointing or down-pointing triangle
+//
+// $NoKeywords: $
+//===========================================================================//
+
+#ifndef EXPANDBUTTON_H
+#define EXPANDBUTTON_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui/VGUI.h>
+#include <vgui_controls/ToggleButton.h>
+
+
+namespace vgui
+{
+
+//-----------------------------------------------------------------------------
+// Purpose: A button with no borders that shows a left-pointing or down-pointing arrow
+//-----------------------------------------------------------------------------
+class ExpandButton : public ToggleButton
+{
+ DECLARE_CLASS_SIMPLE( ExpandButton, ToggleButton );
+
+public:
+ ExpandButton( Panel *parent, const char *panelName );
+ ~ExpandButton();
+
+ // Expand the button (selected == expanded)
+ virtual void SetSelected( bool bExpand );
+
+ // sets whether or not the state of the check can be changed
+ // if this is set to false, then no input in the code or by the user can change it's state
+ void SetExpandable(bool state);
+
+ virtual void Paint();
+
+protected:
+ virtual void ApplySchemeSettings(IScheme *pScheme);
+ MESSAGE_FUNC_PTR( OnExpanded, "Expanded", panel );
+
+ virtual IBorder *GetBorder(bool depressed, bool armed, bool selected, bool keyfocus);
+
+ /* MESSAGES SENT
+ "Expanded" - sent when the expand button state is changed
+ "state" - button state: 1 is expanded, 0 is unexpanded
+ */
+
+private:
+ bool m_bExpandable;
+ HFont m_hFont;
+ Color m_Color;
+};
+
+} // namespace vgui
+
+#endif // EXPANDBUTTON_H