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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/vgui/Point.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/vgui/Point.h')
-rw-r--r--sp/src/public/vgui/Point.h122
1 files changed, 61 insertions, 61 deletions
diff --git a/sp/src/public/vgui/Point.h b/sp/src/public/vgui/Point.h
index 8e23f022..96cd64d1 100644
--- a/sp/src/public/vgui/Point.h
+++ b/sp/src/public/vgui/Point.h
@@ -1,61 +1,61 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef POINT_H
-#define POINT_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include <vgui/VGUI.h>
-
-namespace vgui
-{
-
-//-----------------------------------------------------------------------------
-// Purpose: Basic handler for a Points in 2 dimensions
-// This class is fully inline
-//-----------------------------------------------------------------------------
-class Point
-{
-public:
- // constructors
- Point()
- {
- SetPoint(0, 0);
- }
- Point(int x,int y)
- {
- SetPoint(x,y);
- }
-
- void SetPoint(int x1, int y1)
- {
- x=x1;
- y=y1;
- }
-
- void GetPoint(int &x1, int &y1) const
- {
- x1 = x;
- y1 = y;
-
- }
-
- bool operator == (Point &rhs) const
- {
- return (x == rhs.x && y == rhs.y);
- }
-
-private:
- int x, y;
-};
-
-} // namespace vgui
-
-#endif // POINT_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef POINT_H
+#define POINT_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui/VGUI.h>
+
+namespace vgui
+{
+
+//-----------------------------------------------------------------------------
+// Purpose: Basic handler for a Points in 2 dimensions
+// This class is fully inline
+//-----------------------------------------------------------------------------
+class Point
+{
+public:
+ // constructors
+ Point()
+ {
+ SetPoint(0, 0);
+ }
+ Point(int x,int y)
+ {
+ SetPoint(x,y);
+ }
+
+ void SetPoint(int x1, int y1)
+ {
+ x=x1;
+ y=y1;
+ }
+
+ void GetPoint(int &x1, int &y1) const
+ {
+ x1 = x;
+ y1 = y;
+
+ }
+
+ bool operator == (Point &rhs) const
+ {
+ return (x == rhs.x && y == rhs.y);
+ }
+
+private:
+ int x, y;
+};
+
+} // namespace vgui
+
+#endif // POINT_H