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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /sp/src/public/vgui/Point.h
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
Diffstat (limited to 'sp/src/public/vgui/Point.h')
-rw-r--r--sp/src/public/vgui/Point.h61
1 files changed, 61 insertions, 0 deletions
diff --git a/sp/src/public/vgui/Point.h b/sp/src/public/vgui/Point.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef POINT_H
+#define POINT_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include <vgui/VGUI.h>
+
+namespace vgui
+{
+
+//-----------------------------------------------------------------------------
+// Purpose: Basic handler for a Points in 2 dimensions
+// This class is fully inline
+//-----------------------------------------------------------------------------
+class Point
+{
+public:
+ // constructors
+ Point()
+ {
+ SetPoint(0, 0);
+ }
+ Point(int x,int y)
+ {
+ SetPoint(x,y);
+ }
+
+ void SetPoint(int x1, int y1)
+ {
+ x=x1;
+ y=y1;
+ }
+
+ void GetPoint(int &x1, int &y1) const
+ {
+ x1 = x;
+ y1 = y;
+
+ }
+
+ bool operator == (Point &rhs) const
+ {
+ return (x == rhs.x && y == rhs.y);
+ }
+
+private:
+ int x, y;
+};
+
+} // namespace vgui
+
+#endif // POINT_H