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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /sp/src/public/vgui/IVguiMatInfo.h
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
Diffstat (limited to 'sp/src/public/vgui/IVguiMatInfo.h')
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diff --git a/sp/src/public/vgui/IVguiMatInfo.h b/sp/src/public/vgui/IVguiMatInfo.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef IVGUIMATINFO_H
+#define IVGUIMATINFO_H
+
+#include "IVguiMatInfoVar.h"
+
+// wrapper for IMaterial
+class IVguiMatInfo
+{
+public:
+ // Add a virtual destructor to silence the clang warning.
+ // This is harmless but not important since the only derived class
+ // doesn't have a destructor.
+ virtual ~IVguiMatInfo() {}
+
+ // make sure to delete the returned object after use!
+ virtual IVguiMatInfoVar* FindVarFactory ( const char *varName, bool *found ) = 0;
+
+ virtual int GetNumAnimationFrames ( ) = 0;
+
+ // todo: if you need to add more IMaterial functions add them here
+};
+
+#endif //IVGUIMATINFO_H