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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/tier1/utlbufferutil.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/tier1/utlbufferutil.h')
-rw-r--r--sp/src/public/tier1/utlbufferutil.h384
1 files changed, 192 insertions, 192 deletions
diff --git a/sp/src/public/tier1/utlbufferutil.h b/sp/src/public/tier1/utlbufferutil.h
index a5b1c9f2..a52a528a 100644
--- a/sp/src/public/tier1/utlbufferutil.h
+++ b/sp/src/public/tier1/utlbufferutil.h
@@ -1,192 +1,192 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-// Utilities for serialization/unserialization buffer
-//=============================================================================//
-
-#ifndef UTLBUFFERUTIL_H
-#define UTLBUFFERUTIL_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "tier1/utlvector.h"
-#include "tier1/utlbuffer.h"
-
-
-//-----------------------------------------------------------------------------
-// Forward declarations
-//-----------------------------------------------------------------------------
-class Vector2D;
-class Vector;
-class Vector4D;
-class QAngle;
-class Quaternion;
-class VMatrix;
-class Color;
-class CUtlBinaryBlock;
-class CUtlString;
-class CUtlCharConversion;
-
-
-//-----------------------------------------------------------------------------
-// For string serialization, set the delimiter rules
-//-----------------------------------------------------------------------------
-void SetSerializationDelimiter( CUtlCharConversion *pConv );
-void SetSerializationArrayDelimiter( const char *pDelimiter );
-
-
-//-----------------------------------------------------------------------------
-// Standard serialization methods for basic types
-//-----------------------------------------------------------------------------
-bool Serialize( CUtlBuffer &buf, const bool &src );
-bool Unserialize( CUtlBuffer &buf, bool &dest );
-
-bool Serialize( CUtlBuffer &buf, const int &src );
-bool Unserialize( CUtlBuffer &buf, int &dest );
-
-bool Serialize( CUtlBuffer &buf, const float &src );
-bool Unserialize( CUtlBuffer &buf, float &dest );
-
-bool Serialize( CUtlBuffer &buf, const Vector2D &src );
-bool Unserialize( CUtlBuffer &buf, Vector2D &dest );
-
-bool Serialize( CUtlBuffer &buf, const Vector &src );
-bool Unserialize( CUtlBuffer &buf, Vector &dest );
-
-bool Serialize( CUtlBuffer &buf, const Vector4D &src );
-bool Unserialize( CUtlBuffer &buf, Vector4D &dest );
-
-bool Serialize( CUtlBuffer &buf, const QAngle &src );
-bool Unserialize( CUtlBuffer &buf, QAngle &dest );
-
-bool Serialize( CUtlBuffer &buf, const Quaternion &src );
-bool Unserialize( CUtlBuffer &buf, Quaternion &dest );
-
-bool Serialize( CUtlBuffer &buf, const VMatrix &src );
-bool Unserialize( CUtlBuffer &buf, VMatrix &dest );
-
-bool Serialize( CUtlBuffer &buf, const Color &src );
-bool Unserialize( CUtlBuffer &buf, Color &dest );
-
-bool Serialize( CUtlBuffer &buf, const CUtlBinaryBlock &src );
-bool Unserialize( CUtlBuffer &buf, CUtlBinaryBlock &dest );
-
-bool Serialize( CUtlBuffer &buf, const CUtlString &src );
-bool Unserialize( CUtlBuffer &buf, CUtlString &dest );
-
-
-//-----------------------------------------------------------------------------
-// You can use this to check if a type serializes on multiple lines
-//-----------------------------------------------------------------------------
-template< class T >
-inline bool SerializesOnMultipleLines()
-{
- return false;
-}
-
-template< >
-inline bool SerializesOnMultipleLines<VMatrix>()
-{
- return true;
-}
-
-template< >
-inline bool SerializesOnMultipleLines<CUtlBinaryBlock>()
-{
- return true;
-}
-
-
-//-----------------------------------------------------------------------------
-// Vector serialization
-//-----------------------------------------------------------------------------
-template< class T >
-bool Serialize( CUtlBuffer &buf, const CUtlVector<T> &src )
-{
- extern const char *s_pUtlBufferUtilArrayDelim;
-
- int nCount = src.Count();
-
- if ( !buf.IsText() )
- {
- buf.PutInt( nCount );
- for ( int i = 0; i < nCount; ++i )
- {
- ::Serialize( buf, src[i] );
- }
- return buf.IsValid();
- }
-
- if ( !SerializesOnMultipleLines<T>() )
- {
- buf.PutChar('\n');
- for ( int i = 0; i < nCount; ++i )
- {
- ::Serialize( buf, src[i] );
- if ( s_pUtlBufferUtilArrayDelim && (i != nCount-1) )
- {
- buf.PutString( s_pUtlBufferUtilArrayDelim );
- }
- buf.PutChar('\n');
- }
- }
- else
- {
- for ( int i = 0; i < nCount; ++i )
- {
- ::Serialize( buf, src[i] );
- if ( s_pUtlBufferUtilArrayDelim && (i != nCount-1) )
- {
- buf.PutString( s_pUtlBufferUtilArrayDelim );
- }
- buf.PutChar(' ');
- }
- }
-
- return buf.IsValid();
-}
-
-template< class T >
-bool Unserialize( CUtlBuffer &buf, CUtlVector<T> &dest )
-{
- dest.RemoveAll();
-
- MEM_ALLOC_CREDIT_FUNCTION();
-
- if ( !buf.IsText() )
- {
- int nCount = buf.GetInt();
- if ( nCount )
- {
- dest.EnsureCapacity( nCount );
- for ( int i = 0; i < nCount; ++i )
- {
- VerifyEquals( dest.AddToTail(), i );
- if ( !::Unserialize( buf, dest[i] ) )
- return false;
- }
- }
- return buf.IsValid();
- }
-
- while ( true )
- {
- buf.EatWhiteSpace();
- if ( !buf.IsValid() )
- break;
-
- int i = dest.AddToTail( );
- if ( ! ::Unserialize( buf, dest[i] ) )
- return false;
- }
- return true;
-}
-
-
-#endif // UTLBUFFERUTIL_H
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+// Utilities for serialization/unserialization buffer
+//=============================================================================//
+
+#ifndef UTLBUFFERUTIL_H
+#define UTLBUFFERUTIL_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "tier1/utlvector.h"
+#include "tier1/utlbuffer.h"
+
+
+//-----------------------------------------------------------------------------
+// Forward declarations
+//-----------------------------------------------------------------------------
+class Vector2D;
+class Vector;
+class Vector4D;
+class QAngle;
+class Quaternion;
+class VMatrix;
+class Color;
+class CUtlBinaryBlock;
+class CUtlString;
+class CUtlCharConversion;
+
+
+//-----------------------------------------------------------------------------
+// For string serialization, set the delimiter rules
+//-----------------------------------------------------------------------------
+void SetSerializationDelimiter( CUtlCharConversion *pConv );
+void SetSerializationArrayDelimiter( const char *pDelimiter );
+
+
+//-----------------------------------------------------------------------------
+// Standard serialization methods for basic types
+//-----------------------------------------------------------------------------
+bool Serialize( CUtlBuffer &buf, const bool &src );
+bool Unserialize( CUtlBuffer &buf, bool &dest );
+
+bool Serialize( CUtlBuffer &buf, const int &src );
+bool Unserialize( CUtlBuffer &buf, int &dest );
+
+bool Serialize( CUtlBuffer &buf, const float &src );
+bool Unserialize( CUtlBuffer &buf, float &dest );
+
+bool Serialize( CUtlBuffer &buf, const Vector2D &src );
+bool Unserialize( CUtlBuffer &buf, Vector2D &dest );
+
+bool Serialize( CUtlBuffer &buf, const Vector &src );
+bool Unserialize( CUtlBuffer &buf, Vector &dest );
+
+bool Serialize( CUtlBuffer &buf, const Vector4D &src );
+bool Unserialize( CUtlBuffer &buf, Vector4D &dest );
+
+bool Serialize( CUtlBuffer &buf, const QAngle &src );
+bool Unserialize( CUtlBuffer &buf, QAngle &dest );
+
+bool Serialize( CUtlBuffer &buf, const Quaternion &src );
+bool Unserialize( CUtlBuffer &buf, Quaternion &dest );
+
+bool Serialize( CUtlBuffer &buf, const VMatrix &src );
+bool Unserialize( CUtlBuffer &buf, VMatrix &dest );
+
+bool Serialize( CUtlBuffer &buf, const Color &src );
+bool Unserialize( CUtlBuffer &buf, Color &dest );
+
+bool Serialize( CUtlBuffer &buf, const CUtlBinaryBlock &src );
+bool Unserialize( CUtlBuffer &buf, CUtlBinaryBlock &dest );
+
+bool Serialize( CUtlBuffer &buf, const CUtlString &src );
+bool Unserialize( CUtlBuffer &buf, CUtlString &dest );
+
+
+//-----------------------------------------------------------------------------
+// You can use this to check if a type serializes on multiple lines
+//-----------------------------------------------------------------------------
+template< class T >
+inline bool SerializesOnMultipleLines()
+{
+ return false;
+}
+
+template< >
+inline bool SerializesOnMultipleLines<VMatrix>()
+{
+ return true;
+}
+
+template< >
+inline bool SerializesOnMultipleLines<CUtlBinaryBlock>()
+{
+ return true;
+}
+
+
+//-----------------------------------------------------------------------------
+// Vector serialization
+//-----------------------------------------------------------------------------
+template< class T >
+bool Serialize( CUtlBuffer &buf, const CUtlVector<T> &src )
+{
+ extern const char *s_pUtlBufferUtilArrayDelim;
+
+ int nCount = src.Count();
+
+ if ( !buf.IsText() )
+ {
+ buf.PutInt( nCount );
+ for ( int i = 0; i < nCount; ++i )
+ {
+ ::Serialize( buf, src[i] );
+ }
+ return buf.IsValid();
+ }
+
+ if ( !SerializesOnMultipleLines<T>() )
+ {
+ buf.PutChar('\n');
+ for ( int i = 0; i < nCount; ++i )
+ {
+ ::Serialize( buf, src[i] );
+ if ( s_pUtlBufferUtilArrayDelim && (i != nCount-1) )
+ {
+ buf.PutString( s_pUtlBufferUtilArrayDelim );
+ }
+ buf.PutChar('\n');
+ }
+ }
+ else
+ {
+ for ( int i = 0; i < nCount; ++i )
+ {
+ ::Serialize( buf, src[i] );
+ if ( s_pUtlBufferUtilArrayDelim && (i != nCount-1) )
+ {
+ buf.PutString( s_pUtlBufferUtilArrayDelim );
+ }
+ buf.PutChar(' ');
+ }
+ }
+
+ return buf.IsValid();
+}
+
+template< class T >
+bool Unserialize( CUtlBuffer &buf, CUtlVector<T> &dest )
+{
+ dest.RemoveAll();
+
+ MEM_ALLOC_CREDIT_FUNCTION();
+
+ if ( !buf.IsText() )
+ {
+ int nCount = buf.GetInt();
+ if ( nCount )
+ {
+ dest.EnsureCapacity( nCount );
+ for ( int i = 0; i < nCount; ++i )
+ {
+ VerifyEquals( dest.AddToTail(), i );
+ if ( !::Unserialize( buf, dest[i] ) )
+ return false;
+ }
+ }
+ return buf.IsValid();
+ }
+
+ while ( true )
+ {
+ buf.EatWhiteSpace();
+ if ( !buf.IsValid() )
+ break;
+
+ int i = dest.AddToTail( );
+ if ( ! ::Unserialize( buf, dest[i] ) )
+ return false;
+ }
+ return true;
+}
+
+
+#endif // UTLBUFFERUTIL_H
+