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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/tier1/utlallocation.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/tier1/utlallocation.h')
-rw-r--r--sp/src/public/tier1/utlallocation.h268
1 files changed, 134 insertions, 134 deletions
diff --git a/sp/src/public/tier1/utlallocation.h b/sp/src/public/tier1/utlallocation.h
index c0116b08..65416bcf 100644
--- a/sp/src/public/tier1/utlallocation.h
+++ b/sp/src/public/tier1/utlallocation.h
@@ -1,134 +1,134 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-// The CUtlAllocation class:
-// A single allocation in the style of CUtlMemory/CUtlString/CUtlBuffer
-// as compact as possible, no virtuals or extraneous data
-// to be used primarily to replace CUtlBuffer
-//=============================================================================
-
-#ifndef UTLALLOCATION_H
-#define UTLALLOCATION_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "tier1/utlmemory.h"
-
-class CUtlAllocation
-{
-public:
-
- // constructor, destructor
- CUtlAllocation()
- {
- m_pMemory = NULL;
- }
-
- CUtlAllocation( const void *pMemory, int cub )
- {
- m_pMemory = NULL;
- Copy( pMemory, cub );
- }
-
- CUtlAllocation( CUtlAllocation const &src )
- {
- m_pMemory = NULL;
- Copy( src );
- }
-
- ~CUtlAllocation()
- {
- Purge();
- }
-
- CUtlAllocation &operator=( CUtlAllocation const &src )
- {
- Copy( src );
- return *this;
- }
-
- bool operator==( CUtlAllocation const &src )
- {
- if ( Count() != src.Count() )
- return false;
- return Q_memcmp( Base(), src.Base(), Count() ) == 0;
- }
-
- void Copy( const void *pMemory, int cub )
- {
- if ( cub == 0 || pMemory == NULL )
- {
- Purge();
- return;
- }
- if ( cub != Count() )
- {
- Purge();
- m_pMemory = (ActualMemory_t *)malloc( cub + sizeof( int ) );
- m_pMemory->cub = cub;
- }
- Q_memcpy( Base(), pMemory, cub );
- }
-
- // Gets the base address
- uint8* Base()
- {
- if ( m_pMemory == NULL )
- return NULL;
- return m_pMemory->rgub;
- }
-
- const uint8* Base() const
- {
- if ( m_pMemory == NULL )
- return NULL;
- return m_pMemory->rgub;
- }
-
- // Size
- int Count() const
- {
- if ( m_pMemory == NULL )
- return 0;
- return m_pMemory->cub;
- }
-
- // Memory deallocation
- void Purge()
- {
- if ( m_pMemory )
- free(m_pMemory);
- m_pMemory = NULL;
- }
-
- void Copy( const CUtlAllocation &alloc )
- {
- Copy( alloc.Base(), alloc.Count() );
- }
-
- void Swap( CUtlAllocation &alloc )
- {
- ActualMemory_t *pTemp = m_pMemory;
- m_pMemory = alloc.m_pMemory;
- alloc.m_pMemory = pTemp;
- }
-
- void Alloc( int cub )
- {
- Purge();
- m_pMemory = (ActualMemory_t *)malloc( cub + sizeof( int ) );
- m_pMemory->cub = cub;
- }
-
-private:
- struct ActualMemory_t
- {
- int cub;
- uint8 rgub[4]; // i'd prefer to make this 0 but the compiler whines when i do
- };
-
- ActualMemory_t *m_pMemory;
-};
-
-#endif // UTLALLOCATION_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+// The CUtlAllocation class:
+// A single allocation in the style of CUtlMemory/CUtlString/CUtlBuffer
+// as compact as possible, no virtuals or extraneous data
+// to be used primarily to replace CUtlBuffer
+//=============================================================================
+
+#ifndef UTLALLOCATION_H
+#define UTLALLOCATION_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "tier1/utlmemory.h"
+
+class CUtlAllocation
+{
+public:
+
+ // constructor, destructor
+ CUtlAllocation()
+ {
+ m_pMemory = NULL;
+ }
+
+ CUtlAllocation( const void *pMemory, int cub )
+ {
+ m_pMemory = NULL;
+ Copy( pMemory, cub );
+ }
+
+ CUtlAllocation( CUtlAllocation const &src )
+ {
+ m_pMemory = NULL;
+ Copy( src );
+ }
+
+ ~CUtlAllocation()
+ {
+ Purge();
+ }
+
+ CUtlAllocation &operator=( CUtlAllocation const &src )
+ {
+ Copy( src );
+ return *this;
+ }
+
+ bool operator==( CUtlAllocation const &src )
+ {
+ if ( Count() != src.Count() )
+ return false;
+ return Q_memcmp( Base(), src.Base(), Count() ) == 0;
+ }
+
+ void Copy( const void *pMemory, int cub )
+ {
+ if ( cub == 0 || pMemory == NULL )
+ {
+ Purge();
+ return;
+ }
+ if ( cub != Count() )
+ {
+ Purge();
+ m_pMemory = (ActualMemory_t *)malloc( cub + sizeof( int ) );
+ m_pMemory->cub = cub;
+ }
+ Q_memcpy( Base(), pMemory, cub );
+ }
+
+ // Gets the base address
+ uint8* Base()
+ {
+ if ( m_pMemory == NULL )
+ return NULL;
+ return m_pMemory->rgub;
+ }
+
+ const uint8* Base() const
+ {
+ if ( m_pMemory == NULL )
+ return NULL;
+ return m_pMemory->rgub;
+ }
+
+ // Size
+ int Count() const
+ {
+ if ( m_pMemory == NULL )
+ return 0;
+ return m_pMemory->cub;
+ }
+
+ // Memory deallocation
+ void Purge()
+ {
+ if ( m_pMemory )
+ free(m_pMemory);
+ m_pMemory = NULL;
+ }
+
+ void Copy( const CUtlAllocation &alloc )
+ {
+ Copy( alloc.Base(), alloc.Count() );
+ }
+
+ void Swap( CUtlAllocation &alloc )
+ {
+ ActualMemory_t *pTemp = m_pMemory;
+ m_pMemory = alloc.m_pMemory;
+ alloc.m_pMemory = pTemp;
+ }
+
+ void Alloc( int cub )
+ {
+ Purge();
+ m_pMemory = (ActualMemory_t *)malloc( cub + sizeof( int ) );
+ m_pMemory->cub = cub;
+ }
+
+private:
+ struct ActualMemory_t
+ {
+ int cub;
+ uint8 rgub[4]; // i'd prefer to make this 0 but the compiler whines when i do
+ };
+
+ ActualMemory_t *m_pMemory;
+};
+
+#endif // UTLALLOCATION_H